Hi, I’m Aby Batti, a 3D artist and animator with a focus on delivering end-to-end assets for VR/AR, mobile, and web platforms. I handle modeling, texturing, rigging, animation, and real-time optimization to balance visual quality with performance. I’ve contributed to award-winning VR projects and enjoy solving pipeline challenges to keep projects running smoothly. I’m comfortable across styles and technical needs, collaborating with teams to adapt to different requirements and deliver immersive experiences. I’m passionate about optimizing assets for real-time engines, exploring new techniques, and helping teammates improve efficiency while maintaining strong visuals.

Aby Batti

Hi, I’m Aby Batti, a 3D artist and animator with a focus on delivering end-to-end assets for VR/AR, mobile, and web platforms. I handle modeling, texturing, rigging, animation, and real-time optimization to balance visual quality with performance. I’ve contributed to award-winning VR projects and enjoy solving pipeline challenges to keep projects running smoothly. I’m comfortable across styles and technical needs, collaborating with teams to adapt to different requirements and deliver immersive experiences. I’m passionate about optimizing assets for real-time engines, exploring new techniques, and helping teammates improve efficiency while maintaining strong visuals.

Available to hire

Hi, I’m Aby Batti, a 3D artist and animator with a focus on delivering end-to-end assets for VR/AR, mobile, and web platforms. I handle modeling, texturing, rigging, animation, and real-time optimization to balance visual quality with performance. I’ve contributed to award-winning VR projects and enjoy solving pipeline challenges to keep projects running smoothly.

I’m comfortable across styles and technical needs, collaborating with teams to adapt to different requirements and deliver immersive experiences. I’m passionate about optimizing assets for real-time engines, exploring new techniques, and helping teammates improve efficiency while maintaining strong visuals.

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Experience Level

Expert
Expert

Language

English
Fluent
French
Fluent

Work Experience

Co-Founder | Lead 3D Artist at SharpSense
January 1, 2024 - Present
Co-founded and led a 3D art production studio, overseeing end-to-end asset creation for VR/AR projects, including modeling, texturing, rigging, and animation. Optimized assets for VR/AR, mobile, web, and real-time pipelines; contributed to award-winning VR projects.
3D Modeler and Animator at BE CONTENTS
November 1, 2024 - March 1, 2025
Modeling, texturing, and animation of luxury suitcases for LVMH ME webapp (Hennessy, Berluti, Baccarat); Audio-synced character animation of app guide Mister ME; Optimized for AR webapp; .gltf format.
Art Consultant at Albyon
January 1, 2025 - February 1, 2025
Consulting services for Horizon World project 'Jabu Jabu', providing specialized guidance on 3D art development.
R&D at Horizon World
February 1, 2024 - November 1, 2024
Design and creation of 3D objects and animations, development of materials and textures, integration of visual effects, and documentation for the Horizon World research and development project.
Creator at Horizon World
October 1, 2023 - March 1, 2024
Developed mini-games prototypes using CodeBlock and 3D assets with visual effects for the Horizon World 'The Office.'
Asset Optimization at Horizon World
July 1, 2023 - September 1, 2023
Optimization and revamping of assets for the “Survivor” Horizon Worlds project.
3D Modeler and Animator at Fisheye
August 1, 2023 - December 1, 2023
Modeling, texturing, and animation of luxury suitcases for LVMH ME webapp; Audio-synced character animation of app guide Mister ME; Optimized for webapp .gltf format.
Horizon World - R&D at Albyon
February 1, 2023 - April 1, 2023
Assessment of Horizon World's capacity and integration potential for 2P Development workflows.
3D Optimization at Atlas V
February 1, 2023 - March 1, 2023
Modeling, texturing, and rigging optimization of high-poly models for conversion into VR real-time animation pipelines.
Solo Game Project at AbsLab Glassbox
January 1, 2020 - October 1, 2022
Created to explore and learn every facet of game development: 3D level design, C# in Unity, UI/UX menus, original music and sound effects, VFX, production workflow, and publishing.
3D Modeler and Animator at Atlas V
January 1, 2022 - June 1, 2022
Modeling and animation of assets for the Wu Tsang exhibition - Moby Dick: Of Whales.
3D Modeler and Animator at Atlas V
July 1, 2021 - October 1, 2021
Series of modeling and animation missions for pilot projects FORM!, WILOR and Diatome.
3D Modeler at Albyon
July 1, 2021 - August 1, 2021
Asset modeling and UV setup for VR simulator project Hidden Worlds.
Co-Founder | Lead 3D Artist at SharpSense
May 1, 2015 - May 1, 2021
Co-founded and led 3D art production; built pipeline; created assets across multiple projects; oversaw modeling, texturing, animation; collaborated with clients.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet, Professional Services