- Art Director
- Game Designer
- Game Developer
Caleb Salisbury
- Brisbane, Australia
- 3 projects
Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses.
About
Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses. I bring a creative edge that still meets strict deadlines and I’m passionate about developing the next generation of visual marketing and product development. With a strong background in 2D artwork, 3D modelling and design, I’ve served as Art Director on multi-platform titles, coordinating concept artists, character and environment modellers, and animation teams for Edge of Twilight and other projects.\n\nI’m an enthusiastic team player who stays actively engaged in all aspects of the visual industries. I’ve led art teams, overseen production planning, scripting, and GUI design, and created promotional material for conferences and events, including verbal marketing at E3 (2005), AGDC, Game Connect, and Supanova. I’m excited to contribute leadership, production, and creative skills to your team and help shape the next generation of visual content.
- Joined August 2025
Skills· 28
- Microsoft Office
- Illustration
Adobe Photoshop- Book Illustration
Adobe InDesign- Editorial Illustration
- Character Design
- 3D Design
- Game Design
ZBrush
UI- 2D Animation
Adobe Premiere Pro- 3D Model
- Adobe After Effects
Unity
Blender- Godot
Autodesk Maya
DaVinci Resolve Studio
Pro Tools
Adobe Illustrator- Autodesk Fusion 360
- autodesk alias
GIMP
Toon Boom Harmony
Toon Boom Storyboard Pro
Final Cut Pro X
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
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Projects · 3
- Art Director
- Game Designer
- Game Developer
I've illustrated over eight children's titles working closely with a number of talented authors. All these titles were created as unique stand-alone products.
- Art Director
- Game Designer
- Game Developer
Work experience· 39 roles
Managed a team of 16 artists and outsourced contributors for Edge of Twilight; oversaw conceptual art, character and environment modelling, and animation for multi-platform releases (Xbox 360, PS3, PC).
Managed a team of 16 artists (conceptual artists, character modellers, environment modellers and the animation team) for Edge of Twilight, the studio's title developed for Xbox 360, PlayStation 3 and PC. Additional title credits include Hotdogs Hotgals (Hotdog King – US release).
Art Director overseeing a team of 16 artists and numerous outsource contributors for the Xbox 360, PlayStation 3 and PC title Edge of Twilight. Managed concept artists, character and environment modellers, and the animation team to maintain a cohesive visual direction. Additional title credits include Hotdogs Hotgals (Hotdog King – US release).
Education· 6
Certifications and awards· 17
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