Hi, I’m Adnan Ali, a game developer specializing in Unity and Roblox with a focus on gameplay programming, multiplayer networking, live game features, and monetization. I love turning player feedback into engaging, data-driven improvements that boost retention and revenue while keeping performance and cross‑platform compatibility at the core of what I build.
I’m currently pursuing a Master’s in Computer Science with a Data Science and Analytics emphasis at EPITA in Paris. I combine hands-on game development experience with analytics to drive smarter decisions across live services, events, and player progression. I enjoy collaboration across disciplines and thrive in fast-paced environments that reward experimentation and thoughtful iteration.
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