Available to hire
Hi, I’m Kaden Norris L, a self-taught game developer based in Las Vegas, NV. I love building engaging, polished games with Unity and C# and I enjoy focusing on gameplay systems, testing, UI, and sound design.
I’m seeking a technical role in game development, programming, and collaboration while continuing to grow toward a full-time game development career. I’ve shipped a free-to-play 2D action platformer on Steam and am currently adding DLC content, while also contributing music and UI design for a 3-day game jam project.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Solo Unity Game Developer at Seekers Enlightment
January 1, 2021 - PresentDesigned and developed an original platformer using Unity and C#. Created all gameplay systems, UI interfaces, and player controls. Composed the soundtrack and implemented audio effects. Managed feedback and bug reports post-launch; with patches and feature updates. Released on Steam as a free-to-play title and currently working on DLC content.
Composer and UI Designer at Itch.io – The Souls of Periah (Game Jam Project)
January 1, 2023 - PresentBuilt UI layout and composed original music for a 3-day game jam, delivering a functional game flow and audio design under tight time constraints. Published on itch.io with time-bound development and delivery.
Solo Unity Game Developer at Seekers: Enlightenment (Steam release)
January 1, 2021 - PresentDesigned and developed an original platformer from scratch using Unity and C#. Created all gameplay systems, UI interfaces, and player controls. Composed the entire soundtrack and implemented original sound effects. Managed feedback and bug reports post-launch, with patches and feature updates. Released on Steam as a free-to-play title; currently working on DLC content.
Composer and UI Designer at The Souls of Periah (Game Jam Project)
January 1, 2023 - PresentDeveloped UI layout and composed original music in a 3-day game jam challenge. Published on itch.io with functional game flow and audio design under time constraints.
Fulfillment Associate / Point of Contact at Amazon
January 1, 2023 - PresentServed as a key communication bridge between team members and management. Coordinated tasks, solved workflow issues, and supported team performance in a high-volume environment.
Warehouse Associate at Levi Strauss & Co.
January 1, 2022 - December 31, 2023Managed inventory, sorting, and packing in a fast-paced warehouse environment. Maintained organization and ensured timely shipment preparation.
Retail Associate at AutoZone
January 1, 2021 - December 31, 2022Assisted customers with product knowledge and issue troubleshooting. Handled inventory restocking and maintained clean retail presentation.
Solo Unity Game Developer at Independent / Self-Employed
January 1, 2021 - PresentDesigned and developed an original platformer from scratch using Unity and C#. Created gameplay systems, UI interfaces, and player controls. Composed the entire soundtrack and implemented original sound effects. Managed feedback and bug reports post-launch, with patches and feature updates. Released on Steam as a free-to-play title; currently working on DLC content.
Composer and UI Designer at The Souls of Periah – Game Jam Project
January 1, 2023 - PresentDeveloped UI layout and composed original music for a 3-day game jam; published on itch.io with functional game flow and audio design under time constraints.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Retail, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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