Hi, I'm Kaden Norris, a self-taught game developer based in Las Vegas. I blend programming, design, and sound to create engaging 2D and platformer experiences using Unity and C#. I enjoy crafting gameplay systems, UI, and player interactions, and I love sharing progress with a supportive online community. My solo project 'Seekers Enlightenment' released on Steam as a free-to-play 2D action platformer, where I designed all gameplay systems, UI interfaces, and the soundtrack. I actively collect feedback, patch issues, and expand with DLC content, while continuing to grow my skills as a game developer, programmer, and designer.

Kaden Norris

Hi, I'm Kaden Norris, a self-taught game developer based in Las Vegas. I blend programming, design, and sound to create engaging 2D and platformer experiences using Unity and C#. I enjoy crafting gameplay systems, UI, and player interactions, and I love sharing progress with a supportive online community. My solo project 'Seekers Enlightenment' released on Steam as a free-to-play 2D action platformer, where I designed all gameplay systems, UI interfaces, and the soundtrack. I actively collect feedback, patch issues, and expand with DLC content, while continuing to grow my skills as a game developer, programmer, and designer.

Available to hire

Hi, I’m Kaden Norris, a self-taught game developer based in Las Vegas. I blend programming, design, and sound to create engaging 2D and platformer experiences using Unity and C#. I enjoy crafting gameplay systems, UI, and player interactions, and I love sharing progress with a supportive online community.

My solo project ‘Seekers Enlightenment’ released on Steam as a free-to-play 2D action platformer, where I designed all gameplay systems, UI interfaces, and the soundtrack. I actively collect feedback, patch issues, and expand with DLC content, while continuing to grow my skills as a game developer, programmer, and designer.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Composer and UI Designer at The Souls of Periah – Game Jam Project
January 1, 2023 - Present
Developed UI layout and composed original music for a 3-day game jam; published on itch.io with functional game flow and audio design under time constraints.
Fulfillment Associate / Point of Contact at Amazon
January 1, 2023 - Present
Served as a key communication bridge between team members and management. Coordinated tasks, solved workflow issues, and supported team performance in a high-volume environment.
Composer and UI Designer at The Souls of Periah (Game Jam Project)
January 1, 2023 - Present
Developed UI layout and composed original music in a 3-day game jam challenge. Published on itch.io with functional game flow and audio design under time constraints.
Composer and UI Designer at Itch.io – The Souls of Periah (Game Jam Project)
January 1, 2023 - Present
Built UI layout and composed original music for a 3-day game jam, delivering a functional game flow and audio design under tight time constraints. Published on itch.io with time-bound development and delivery.
Warehouse Associate at Levi Strauss & Co.
January 1, 2022 - December 31, 2023
Managed inventory, sorting, and packing in a fast-paced warehouse environment. Maintained organization and ensured timely shipment preparation.
Solo Unity Game Developer at Seekers Enlightenment
January 1, 2021 - Present
Designed and developed an original platformer from scratch using Unity and C#. Created all gameplay systems, UI interfaces, and player controls. Composed the entire soundtrack and implemented original sound effects. Managed feedback and bug reports post-launch, with patches and feature updates. Released on Steam as a free-to-play title and currently developing DLC content.
Solo Unity Game Developer at Independent / Self-Employed
January 1, 2021 - Present
Designed and developed an original platformer from scratch using Unity and C#. Created gameplay systems, UI interfaces, and player controls. Composed the entire soundtrack and implemented original sound effects. Managed feedback and bug reports post-launch, with patches and feature updates. Released on Steam as a free-to-play title; currently working on DLC content.
Retail Associate at AutoZone
January 1, 2021 - December 31, 2022
Assisted customers with product knowledge and issue troubleshooting. Handled inventory restocking and maintained clean retail presentation.
Solo Unity Game Developer at Seekers: Enlightenment (Steam release)
January 1, 2021 - Present
Designed and developed an original platformer from scratch using Unity and C#. Created all gameplay systems, UI interfaces, and player controls. Composed the entire soundtrack and implemented original sound effects. Managed feedback and bug reports post-launch, with patches and feature updates. Released on Steam as a free-to-play title; currently working on DLC content.
Solo Unity Game Developer at Seekers Enlightment
January 1, 2021 - Present
Designed and developed an original platformer using Unity and C#. Created all gameplay systems, UI interfaces, and player controls. Composed the soundtrack and implemented audio effects. Managed feedback and bug reports post-launch; with patches and feature updates. Released on Steam as a free-to-play title and currently working on DLC content.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Retail, Education