I’m a 3D artist specializing in modeling and asset creation using Blender. I have experience working on team-based game projects where I handled modeling, UV unwrapping, and preparing assets for use in real-time environments.
I’m comfortable correcting proportions, cleaning up existing models, and recreating 3D assets from image references. My work focuses on clean topology, accurate forms, and consistency across assets.
I communicate clearly, work iteratively, and aim to deliver reliable results that match project requirements.
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Arachnid humanoid character with a dark fantasy aesthetic, combining a human form with spider-like appendages and exoskeletal details. This was created for my art portfolio class.
https://www.twine.net/signin
A stylized fantasy samurai character created for my portfolio. Ayame is a wandering warrior marked with dragon tattoos that awaken supernatural abilities in battle.
https://www.twine.net/signin
Nyra is a cybernetically enhanced human, combining flesh and cybernetics. A stylized sci-fi character created for real-time rendering!
(This was an older model which I had worked on, I recently cameback and reworked it!)
https://www.twine.net/signin
A pair of original alien plant designs created for a sci-fi game environment. I had made this piece for my College Art Class.
https://www.twine.net/signin
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