Unity Game Developer with 5+ years of hands-on experience building, optimizing, and deploying interactive mobile and desktop games. Experienced in delivering gameplay features end-to-end—turning ideas into app-store releases—while maintaining performance and stability across Android and iOS. Proven in Agile teams through sprint planning, cross-functional collaboration, and rapid bug fixing. Recognised for attention to detail, clean coding practices, and integrating analytics/ads/IAP while continuously improving user experience under tight deadlines.

Ahmad Rabbani

Unity Game Developer with 5+ years of hands-on experience building, optimizing, and deploying interactive mobile and desktop games. Experienced in delivering gameplay features end-to-end—turning ideas into app-store releases—while maintaining performance and stability across Android and iOS. Proven in Agile teams through sprint planning, cross-functional collaboration, and rapid bug fixing. Recognised for attention to detail, clean coding practices, and integrating analytics/ads/IAP while continuously improving user experience under tight deadlines.

Available to hire

Unity Game Developer with 5+ years of hands-on experience building, optimizing, and deploying interactive mobile and desktop games. Experienced in delivering gameplay features end-to-end—turning ideas into app-store releases—while maintaining performance and stability across Android and iOS.

Proven in Agile teams through sprint planning, cross-functional collaboration, and rapid bug fixing. Recognised for attention to detail, clean coding practices, and integrating analytics/ads/IAP while continuously improving user experience under tight deadlines.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

Unity Game Developer at Zeplin Games
December 1, 2024 - Present
Developed and maintained Unity 2D/3D mobile games in a remote Agile environment, implementing gameplay features aligned with product requirements. Collaborated with remote designers, artists, developers, and QA to deliver updates and new features on sprint deadlines. Optimised gameplay systems and app performance using code refactoring and profiling to improve stability and load times on Android and iOS. Integrated and maintained third-party SDKs including analytics, advertisements, and in-app purchases while following clean coding practices and version control workflows.
Unity Game Developer at Game District
May 1, 2023 - November 1, 2024
Enhanced game performance by refactoring code and optimising assets, achieving 40% faster load times and 25% higher FPS on mid-range devices. Collaborated with design and QA to ensure feature integration and milestone delivery. Engaged with clients and teammates to incorporate feedback, increasing player engagement by over 30%. Used real-time profiling to identify bottlenecks and reduce crashes.
Freelance Consultant & Client Support at Self -Employed
June 1, 2022 - Present
Delivered customised technology solutions tailored to client needs, improving operational efficiency by 35% and increasing client satisfaction. Managed up to five projects concurrently while consistently meeting deadlines through effective prioritisation and communication. Streamlined client onboarding and troubleshooting, reducing average resolution time by 25%. Produced clear documentation and training materials to improve client understanding and reduce repeat support requests.
Freelance Consultant & Client Support at Self-Employed
June 1, 2022 - Present
Delivered customised technology solutions for multiple clients, boosting operational efficiency by 35% and satisfaction. Managed up to five projects simultaneously, consistently meeting deadlines through prioritisation and clear communication. Streamlined onboarding and troubleshooting, reducing average resolution time by 25%. Created documentation and training materials to improve client understanding and minimize repeat support requests.
Unity Game Developer at Ingenious Concepts
August 1, 2020 - April 1, 2022
Led the full development cycle of 20+ games from concept to launch, achieving over 90% crash-free sessions and stable post-release performance. Designed intuitive UI systems contributing to a 20% increase in early player retention. Coordinated Agile workflows across cross-functional teams, maintaining 95% on-time delivery. Troubleshot gameplay and performance issues, cutting update turnaround by 30%.
Technical Support Specialist (IT & Systems) at Netsoft Solutions
July 1, 2017 - September 1, 2019
Provided installation, configuration and optimization support for systems, transferring these skills to game dev tools and testing environments. Improved IT processes with a 90% first-contact resolution rate. Advised clients on technical upgrades, reinforcing user-focused problem solving for UX and QA. Documented solutions and built knowledge bases to strengthen Agile workflows.

Education

BSc in Information Technology at University of Sargodha
January 11, 2030 - January 1, 2019
BSc in Information Technology at University of Sargodha
January 11, 2030 - January 1, 2019
BSc in Information Technology at University of Sargodha
January 1, 2019 - January 1, 2019

Qualifications

Best Game Developer – Ingenious Concepts
January 1, 2021 - December 31, 2021
Certificate of Appreciation – University of Lahore Olympiad
January 1, 2018 - December 31, 2018
Best Game Developer – Ingenious Concepts
January 1, 2021 - April 20, 2026
Certificate of Appreciation – University of Lahore Olympiad
January 1, 2018 - April 20, 2026
Best Game Developer – Ingenious Concepts
January 1, 2021 - January 1, 2021
Certificate of Appreciation – University of Lahore Olympiad
January 1, 2018 - January 1, 2018

Industry Experience

Gaming, Software & Internet, Media & Entertainment