Game Programmer with over 3 years of professional industry experience and over 8 years of game development practice. Shipped 3 commercial titles. I'm passionate about creating engaging player experiences and writing clean, scalable code. I thrive collaborating across disciplines in agile teams and mentoring peers through documentation and onboarding.

Aiden Gimpel

Game Programmer with over 3 years of professional industry experience and over 8 years of game development practice. Shipped 3 commercial titles. I'm passionate about creating engaging player experiences and writing clean, scalable code. I thrive collaborating across disciplines in agile teams and mentoring peers through documentation and onboarding.

Available to hire

Game Programmer with over 3 years of professional industry experience and over 8 years of game development practice. Shipped 3 commercial titles.

I’m passionate about creating engaging player experiences and writing clean, scalable code. I thrive collaborating across disciplines in agile teams and mentoring peers through documentation and onboarding.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Software Engineer at Iron Fox Games
August 1, 2025 - September 8, 2025
Shipped 3 commercial titles and contributed to many more. Implemented core gameplay systems (powerups, boosters, board modifiers, dialogue, animation handling). Built UI/UX features to improve gameplay experience. Collaborated with artists and designers to ensure seamless asset integration. Reduced bug backlog through disciplined debugging and code reviews.
Game Development Assistant at Ontario Tech University
August 31, 2021 - September 8, 2025
Designed and developed Unity tutorial projects for incoming first- and second-year students. Recorded in-depth video guides accompanying tutorials to teach game development fundamentals and best practices. Created reusable learning resources to support course work.
Game Development Assistant at Ontario Tech University
August 31, 2022 - September 8, 2025
Designed and developed Unity tutorial projects for incoming first- and second-year students. Recorded in-depth video guides to accompany tutorial projects, teaching fundamentals and best practices. Supported the Game Development program by creating reusable learning resources.
Teaching Assistant at Ontario Tech University
December 31, 2021 - September 8, 2025
Taught labs for first-year students in the Game Development Workshop course. Explained important fundamentals through active work and practice using Unity. Answered questions and assisted students with their coursework.
Software Engineer at Iron Fox Games
August 31, 2025 - September 8, 2025
Shipped 3 commercial titles and contributed to many more. Implemented core gameplay systems (power-ups, boosters, board modifiers, dialogue handling, and animation flow). Built UI/UX features to improve player experience and understanding of game mechanics. Collaborated with artists and designers to ensure assets were integrated seamlessly. Reduced the bug backlog by applying fundamental programming principles and efficient debugging, enabling smoother releases and less client pushback. Participated in regular code reviews and Scrum ceremonies, promoting team collaboration and personal growth.
Game Development Assistant at Ontario Tech University
August 31, 2021 - September 8, 2025
Designed and developed Unity tutorial projects for incoming first- and second-year students. Recorded in-depth video guides accompanying the tutorials, teaching game development fundamentals and best practices. Supported the Game Development program by creating reusable learning resources for coursework.
University Teaching Assistant (TA) at Ontario Tech University
December 31, 2021 - September 8, 2025
Taught labs for first-year students in the Game Development Workshop course. Explained important game development fundamentals through active work and practice using the Unity engine. Answered questions and assisted students in completing their assigned work from all courses.
Software Engineer at Iron Fox Games
August 1, 2025 - September 8, 2025
Shipped 3 commercial titles and contributed to many more. Implemented core gameplay systems (powers, boosters, board modifiers, dialogue, and animation handling). Built UI/UX features to enhance gameplay experiences and understanding of mechanics. Collaborated with artists and designers to ensure seamless asset integration. Reduced bug backlog through fundamental programming principles and efficient debugging, leading to smoother releases and less client pushback. Participated in regular code reviews and SCRUM meetings to promote team collaboration and personal growth.
Game Development Assistant at Ontario Tech University
August 31, 2021 - September 8, 2025
Designed and developed Unity tutorial projects for incoming first- and second-year students. Recorded in-depth video guides accompanying tutorials to teach game development fundamentals and best practices. Supported the Game Development program by creating reusable learning resources for coursework.
Game Development Assistant at Ontario Tech University
August 31, 2022 - September 8, 2025
Designed and developed Unity tutorial projects for incoming first- and second-year students. Produced video guides; taught game development fundamentals and best practices. Created reusable learning resources for coursework.
Teaching Assistant at Ontario Tech University
December 31, 2021 - September 8, 2025
Taught labs for first-year students in the Game Development Workshop course. Explained important game development fundamentals through active work and practice using Unity engine. Answered questions and assisted students in completing their assigned work from all courses.

Education

Bachelor's Degree at Ontario Tech University
September 1, 2019 - April 1, 2023
Bachelor's Degree in Game Development and Entrepreneurship at Ontario Tech University
September 1, 2019 - April 1, 2023
Bachelor's in Game Development and Entrepreneurship at Ontario Tech University
September 1, 2019 - April 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert

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