Hi, I’m Aiken, a recent music graduate with expertise in composition, sound design, Foley design, and DAW production. Skilled at creating adaptive game scores for interactive projects.
Friendly, team-focused composer/sound designer who collaborates effectively across studios and academic teams. Reliable and approachable, able to support productions end-to-end, from recording/mixing to video editing and in-game audio implementation.
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I have participated in the music team for the documentary Desert Winds in collaboration with the University students from the Faculty of Engineering where I compose for the film’s background soundtrack.
This project includes an audio overhaul of an open-source indie game Pixel Dungeon. I have composed several new tracks for the game, design and create completely new foley/audio effects for the game such as combat and ambient effects. On top of that, I have managed to embed the audio files into the game files to enhance the experience of the game. Here is a YouTube demonstration of the project:
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