Hi there! I’m Alejandro, a 3D Generalist who loves turning concepts into real-time, game-ready assets. Over the past 4+ years, I’ve worked across game development and multimedia projects, mastering Blender, Unity, Unreal Engine, and the full texture and lighting pipeline to deliver assets that look great and run smoothly under tight constraints. My work has helped grow audiences and optimize creative workflows, and I’m always eager to collaborate with teams to push visuals further.
When I’m not modeling or texturing, I enjoy organizing assets, refining pipelines, and mentoring others in 3D production. I’m open to relocation or remote work and excited to contribute to engaging interactive experiences.
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