Hi there! I'm Alejandro, a 3D Generalist who loves turning concepts into real-time, game-ready assets. Over the past 4+ years, I've worked across game development and multimedia projects, mastering Blender, Unity, Unreal Engine, and the full texture and lighting pipeline to deliver assets that look great and run smoothly under tight constraints. My work has helped grow audiences and optimize creative workflows, and I’m always eager to collaborate with teams to push visuals further. When I’m not modeling or texturing, I enjoy organizing assets, refining pipelines, and mentoring others in 3D production. I'm open to relocation or remote work and excited to contribute to engaging interactive experiences.

Alejandro Jimenez Lopez

Hi there! I'm Alejandro, a 3D Generalist who loves turning concepts into real-time, game-ready assets. Over the past 4+ years, I've worked across game development and multimedia projects, mastering Blender, Unity, Unreal Engine, and the full texture and lighting pipeline to deliver assets that look great and run smoothly under tight constraints. My work has helped grow audiences and optimize creative workflows, and I’m always eager to collaborate with teams to push visuals further. When I’m not modeling or texturing, I enjoy organizing assets, refining pipelines, and mentoring others in 3D production. I'm open to relocation or remote work and excited to contribute to engaging interactive experiences.

Available to hire

Hi there! I’m Alejandro, a 3D Generalist who loves turning concepts into real-time, game-ready assets. Over the past 4+ years, I’ve worked across game development and multimedia projects, mastering Blender, Unity, Unreal Engine, and the full texture and lighting pipeline to deliver assets that look great and run smoothly under tight constraints. My work has helped grow audiences and optimize creative workflows, and I’m always eager to collaborate with teams to push visuals further.

When I’m not modeling or texturing, I enjoy organizing assets, refining pipelines, and mentoring others in 3D production. I’m open to relocation or remote work and excited to contribute to engaging interactive experiences.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

3D Generalist & Video Editor at Earth 2
December 1, 2023 - June 1, 2025
Implemented advanced PBR techniques to improve render realism for marketing materials. Delivered assets from concept to engine implementation, recreated and optimized older assets following the company pipeline, saving weeks of work. Led the final editing of an audiovisual campaign that achieved a 400% increase in YouTube views at launch and edited over 50 pieces, reducing production time by 50% through workflow optimization.
Trainer/Instructor at CARM Murcia - IES Ramon y Cajal
September 1, 2023 - September 1, 2023
Trained teachers in 3D production (modeling, texturing, rigging, animation, lighting, and rendering) for CFGS 3D Animation, Games and Interactive Environments using Blender and Substance 3D Painter.
3D Generalist at Freelance
September 1, 2021 - Present
Delivered 3D content and optimized assets for multiple projects under tight technical constraints, creating game-ready models and textures and improving asset pipelines. Contributions helped improve production efficiency and asset readiness while supporting diverse multimedia initiatives.
3D Generalist & Video Editor (Internship) at 3D Zings
April 1, 2021 - June 1, 2021
Created models for PBR rendering for an advertising campaign; delivered a new commercial advertisement, contributing to a refreshed corporate identity.

Education

Technology, Digital Art & Multimedia at IES Angel de Saavedra
September 1, 2019 - June 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet