I’m a passionate Sound Designer with a strong foundation in Audio Engineering and a specialized focus on Audio Production for Audiovisual Arts. Over the past few years, I’ve had the chance to work on a variety of projects — everything from films and TV shows to podcasts, audiobooks, and trailers. After spending three years in the film industry, I made the leap into game design and now I’m the sole Sound Designer at a game studio, where I handle all things audio. FILMOGRAPHY • “Litvyak” – live-action film, Russia, 2026 – ADR editing; • “Vaska” – TV series, Russia, 2025-2026 – Dialogue editing; • “Martian” – documentary film, Russia, 2026 – all stages of Audio Post-Production; • “The Taxi Driver” – TV series, USA, 2025 – Dubbing, ADR editing; • “The King of the Night” – historical series, Russia, 2025– AMB editing; • “A True Hero” – live-action film, Russia, 2025 – Foley editing; • “Exclusive-3” – TV series, Russia, 2025 – AMB and SFX editing; • “Golden Bottom” – TV series, Russia, 2024 – AMB and SFX editing; • “Ten days until spring” – TV series, Russia, 2024 – AMB and SFX editing; • “Pisces” – live-action short film, Russia, 2024 – all stages of Audio Post-Production; • “Little and Even Smaller” – animated short film, Russia, 2024 – all stages of Audio Post-Production; • “Aftershock: The Turkey-Syria Earthquake” – documentary film, Turkey, 2023 – AMB and SFX editing; • “Metamorphosis” – live-action short film, Russia, 2023 – all stages of Audio Post-Production; • “Possession” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production. GRAND PRIX of the 44th VGIK International Student Festival. Special Mention at the 18th edition of the International Kustendorf Film and Music Festival. • “Snake Mountain” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production; • “The Paramedic on Vacation” – documentary film, Russia, 2022, participant of the 45 Moscow International Film Festival – all stages of Audio Post-Production; • “Friendship” – live-action short film, Russia, 2022 – full process from Pre-Production, Production to Post Production; • “The Grasshopper” – live-action short film, Russia, 2021 – full process from Pre-Production, Production to Post Production; • Audiobooks in collaboration with Interact Studio (EKSMO, AST publishing houses), Russia, 2025; • Online lectures for “Open Education” in collaboration with “Mendeleev Test”, Russia, 2023-2024; • Intro and Outro videos for the “INtonations” Festival of sound, Russia, 2022-2024.

Aleksandra Peskova

I’m a passionate Sound Designer with a strong foundation in Audio Engineering and a specialized focus on Audio Production for Audiovisual Arts. Over the past few years, I’ve had the chance to work on a variety of projects — everything from films and TV shows to podcasts, audiobooks, and trailers. After spending three years in the film industry, I made the leap into game design and now I’m the sole Sound Designer at a game studio, where I handle all things audio. FILMOGRAPHY • “Litvyak” – live-action film, Russia, 2026 – ADR editing; • “Vaska” – TV series, Russia, 2025-2026 – Dialogue editing; • “Martian” – documentary film, Russia, 2026 – all stages of Audio Post-Production; • “The Taxi Driver” – TV series, USA, 2025 – Dubbing, ADR editing; • “The King of the Night” – historical series, Russia, 2025– AMB editing; • “A True Hero” – live-action film, Russia, 2025 – Foley editing; • “Exclusive-3” – TV series, Russia, 2025 – AMB and SFX editing; • “Golden Bottom” – TV series, Russia, 2024 – AMB and SFX editing; • “Ten days until spring” – TV series, Russia, 2024 – AMB and SFX editing; • “Pisces” – live-action short film, Russia, 2024 – all stages of Audio Post-Production; • “Little and Even Smaller” – animated short film, Russia, 2024 – all stages of Audio Post-Production; • “Aftershock: The Turkey-Syria Earthquake” – documentary film, Turkey, 2023 – AMB and SFX editing; • “Metamorphosis” – live-action short film, Russia, 2023 – all stages of Audio Post-Production; • “Possession” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production. GRAND PRIX of the 44th VGIK International Student Festival. Special Mention at the 18th edition of the International Kustendorf Film and Music Festival. • “Snake Mountain” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production; • “The Paramedic on Vacation” – documentary film, Russia, 2022, participant of the 45 Moscow International Film Festival – all stages of Audio Post-Production; • “Friendship” – live-action short film, Russia, 2022 – full process from Pre-Production, Production to Post Production; • “The Grasshopper” – live-action short film, Russia, 2021 – full process from Pre-Production, Production to Post Production; • Audiobooks in collaboration with Interact Studio (EKSMO, AST publishing houses), Russia, 2025; • Online lectures for “Open Education” in collaboration with “Mendeleev Test”, Russia, 2023-2024; • Intro and Outro videos for the “INtonations” Festival of sound, Russia, 2022-2024.

Available to hire

I’m a passionate Sound Designer with a strong foundation in Audio Engineering and a specialized focus on Audio Production for Audiovisual Arts.
Over the past few years, I’ve had the chance to work on a variety of projects — everything from films and TV shows to podcasts, audiobooks, and trailers. After spending three years in the film industry, I made the leap into game design and now I’m the sole Sound Designer at a game studio, where I handle all things audio.

FILMOGRAPHY
• “Litvyak” – live-action film, Russia, 2026 – ADR editing;
• “Vaska” – TV series, Russia, 2025-2026 – Dialogue editing;
• “Martian” – documentary film, Russia, 2026 – all stages of Audio Post-Production;
• “The Taxi Driver” – TV series, USA, 2025 – Dubbing, ADR editing;
• “The King of the Night” – historical series, Russia, 2025– AMB editing;
• “A True Hero” – live-action film, Russia, 2025 – Foley editing;
• “Exclusive-3” – TV series, Russia, 2025 – AMB and SFX editing;
• “Golden Bottom” – TV series, Russia, 2024 – AMB and SFX editing;
• “Ten days until spring” – TV series, Russia, 2024 – AMB and SFX editing;
• “Pisces” – live-action short film, Russia, 2024 – all stages of Audio Post-Production;
• “Little and Even Smaller” – animated short film, Russia, 2024 – all stages of Audio Post-Production;
• “Aftershock: The Turkey-Syria Earthquake” – documentary film, Turkey, 2023 – AMB and SFX editing;
• “Metamorphosis” – live-action short film, Russia, 2023 – all stages of Audio Post-Production;
• “Possession” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production. GRAND PRIX of the 44th VGIK International Student Festival. Special Mention at the 18th edition of the International Kustendorf Film and Music Festival.
• “Snake Mountain” – live-action short film, Russia, 2023 – full process from Pre-Production, Production to Post Production;
• “The Paramedic on Vacation” – documentary film, Russia, 2022, participant of the 45 Moscow International Film Festival – all stages of Audio Post-Production;
• “Friendship” – live-action short film, Russia, 2022 – full process from Pre-Production, Production to Post
Production;
• “The Grasshopper” – live-action short film, Russia, 2021 – full process from Pre-Production, Production to Post
Production;
• Audiobooks in collaboration with Interact Studio (EKSMO, AST publishing houses), Russia, 2025;
• Online lectures for “Open Education” in collaboration with “Mendeleev Test”, Russia, 2023-2024;
• Intro and Outro videos for the “INtonations” Festival of sound, Russia, 2022-2024.

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Language

English
Fluent
Russian
Fluent
Latvian
Advanced
German
Beginner
Korean
Beginner

Work Experience

Sound Designer at Project EVA
July 23, 2025 - Present
Creation and implementation of sound design in a computer game, including: - Designing and implementing sound effects for game objects, interfaces, and environments. - Recording and mixing original audio content, including noises, voices, and ambient sounds. - Working with the FMOD sound engine and Unreal Engine 5. - Using Pro Tools to professionally process, edit, and mix sounds. - Selecting and integrating sounds to create a balanced and appropriate soundscape for the game. - Collaborating with game designers and artists to ensure audio solutions align with the overall concept of the game. - Optimizing audio files to reduce load on game resources while maintaining quality. - Testing audio on various devices to ensure consistent and high-quality play
Sound Designer at Freelance
April 1, 2022 - Present
Lead sound engineer for over 7 short films, which have participated in both Russian and international festivals. Sound editor for feature films, documentaries, trailers, online lectures, and animations. • Recording dialogue, Foley, and Atmospheres in the studio and on set, processing and mixing all soundtrack components. • Developing original soundscapes, sound effects, and Foley recordings to enhance storytelling and emotional impact. • Editing dialogue, sound effects, and background music to create a cohesive audio track for films and TV shows. • Final mixing, re-recording, and creating sound solutions for audio-visual productions. • Working with stereo and 5.1 formats. • Proficient in audio plugins (FabFilter, iZotope, Waves, Auto-Align). • Collaborating with directors and producers to conceptualize and create the auditory elements of various productions, including films, animation. • Collaborating with the mixing team to achieve the desired sound levels and quality. • Experience in live streaming and working in a small student theatre. • Organizing and managing audio files, ensuring their security and proper labelling. • Creating sound libraries for future projects, cataloguing sounds for easy access and usage.

Education

Bachelor of Sound Production of Audio-visual Arts at Saint Petersburg State Institute of Film and Television
September 1, 2018 - July 31, 2023

Qualifications

MUSIC EDUCATION – FLUTE
September 1, 2011 - July 31, 2017
DJ COURSES
May 15, 2026 - May 15, 2026
Tramplin.Pro School
DJ COURSES
September 1, 2019 - May 30, 2020
Tramplin.Pro School

Industry Experience

Media & Entertainment, Education, Gaming
    paper Pisces – live-action short film, Russia, 2024

    All stages of Audio Post-Production.
    I served as the lead sound designer on a live-action short film that screened at multiple film festivals, overseeing the entire audio production process. I recorded, edited, and mixed all sound elements, collaborated closely with the composer to integrate the score seamlessly, and paid meticulous attention to foley, crafting detailed and realistic sound effects that enhanced the storytelling and emotional impact of the film.

    paper Pisces – live-action short film, Russia, 2024

    All stages of Audio Post-Production.
    I served as the lead sound designer on a live-action short film that screened at multiple film festivals, overseeing the entire audio production process. I recorded, edited, and mixed all sound elements, collaborated closely with the composer to integrate the score seamlessly, and paid meticulous attention to foley, crafting detailed and realistic sound effects that enhanced the storytelling and emotional impact of the film.

    paper Litvyak – live-action film, Russia, 2026

    For a feature film production, I worked specifically on ADR editing, preparing and synchronizing Automated Dialogue Replacement recordings to match the actors’ on-screen performances. This involved organizing dialogue sessions, selecting the best takes, and ensuring seamless timing, clarity, and continuity within the film’s overall soundscape.

    paper Martian – documentary film, Russia, 2026

    All stages of Audio Post-Production.
    I was involved in every stage of the audio production process for a short documentary film, from on-location sound recording to post-production. I handled the recording of dialogue and ambient sound, ensuring clean and high-quality audio capture throughout filming. In post-production, I edited and mixed the audio, balancing dialogue, music, and sound effects to create a cohesive and immersive listening experience that supported the film’s narrative and emotional tone.