Freelance Concept Artist specializing in 2D game assets, character/environment/prop design, and end-to-end visual delivery from concept to final production. I adapt to different art styles and client needs while keeping strong attention to quality and deadlines. My work spans concept art and 2d animations for games, plus commission-based illustration. I’ve also developed modding projects and contributed to game visual identity through character and environment concept, final artwork, and animations.

Alexa Laborero

Freelance Concept Artist specializing in 2D game assets, character/environment/prop design, and end-to-end visual delivery from concept to final production. I adapt to different art styles and client needs while keeping strong attention to quality and deadlines. My work spans concept art and 2d animations for games, plus commission-based illustration. I’ve also developed modding projects and contributed to game visual identity through character and environment concept, final artwork, and animations.

Available to hire

Freelance Concept Artist specializing in 2D game assets, character/environment/prop design, and end-to-end visual delivery from concept to final production. I adapt to different art styles and client needs while keeping strong attention to quality and deadlines.

My work spans concept art and 2d animations for games, plus commission-based illustration. I’ve also developed modding projects and contributed to game visual identity through character and environment concept, final artwork, and animations.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Modding Artist
June 1, 2026 - March 1, 2026
Reverse-engineered existing game assets, redesigning and retexturing them around Monster Energy branding. Recreated can textures including custom label design, logos, and color schemes adapted to existing 3D models. Reworked all related in-game UI icons for the energy drink mod.
2D Game Artist at Bedtime Horrors
June 1, 2025 - December 1, 2025
Contributed enemy and environment concept art, final artwork, and animations. Helped shape the tower defence game’s eerie yet playful visual identity, from early concepts to finished assets.
Concept Artist & 2D Artist at Ludum Dare
January 1, 2023 - December 1, 2025
Contributed concept art and 2D assets for game themes and visual identity across Ludum Dare projects, including “D e p t h s | Sin & Seasoning”, “Tiny Creatures | The Drawing Book”, and “Summoning | Demon Delivery Center”.
Concept Artist (Freelance)
January 1, 2022 - Present
Created and delivered a wide range of art for multiple clients and productions, including 2D game assets for characters, environments, and props, game illustrations, 2D animations, and 3D models. Executed commission work by adapting to diverse art styles and client requirements while ensuring quality and meeting deadlines. Delivered end-to-end visual content for games, from concept to final assets.

Education

Technical Degree in Videogame Art & Animation at Image Campus
January 1, 2023 - January 1, 2026

Qualifications

Traditional Art Training
January 1, 2017 - January 1, 2022

Industry Experience

Gaming, Media & Entertainment, Education