Hi, I’m Ezekiel Alexander, a 3D artist specializing in character, weapon, and environment assets for games. I love turning ideas into high-quality, optimized 3D models and textures that feel real and engaging. I enjoy building modular weapon systems, collaborating with teams to ship polished assets, and continuously learning new tools to push the boundaries of real-time rendering.

Ezekiel Alexander

Hi, I’m Ezekiel Alexander, a 3D artist specializing in character, weapon, and environment assets for games. I love turning ideas into high-quality, optimized 3D models and textures that feel real and engaging. I enjoy building modular weapon systems, collaborating with teams to ship polished assets, and continuously learning new tools to push the boundaries of real-time rendering.

Available to hire

Hi, I’m Ezekiel Alexander, a 3D artist specializing in character, weapon, and environment assets for games. I love turning ideas into high-quality, optimized 3D models and textures that feel real and engaging.

I enjoy building modular weapon systems, collaborating with teams to ship polished assets, and continuously learning new tools to push the boundaries of real-time rendering.

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Language

English
Fluent

Work Experience

3D Weapon Artist at Indecision Labs
November 1, 2025 - February 1, 2026
Shipped Knights Within. Created 3D models and textures for melee weapons and designed a modular weapon workflow for customizable weapons.
3D Weapon Artist (Freelance) at Oren Koren
July 1, 2024 - August 1, 2024
Shipped Title Don’t Lose Aggro. Created 3D game models for medieval weapons and armor.
3D Environment Artist at Rockzone Studios
June 1, 2022 - July 1, 2022
Created highly optimized 3D models of environment props and assets and prepared UV unwraps for props and environment set pieces.

Education

High School Diploma at Antioch High School
January 11, 2030 - April 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment