Game Developer with 4+ years of experience in gameplay systems, UI implementation, and cross-platform game development for PC., WebGL and Android. Passionate about creating engaging and optimized game experiences through collaborative and client-focused development.

Alfrance Calim

Game Developer with 4+ years of experience in gameplay systems, UI implementation, and cross-platform game development for PC., WebGL and Android. Passionate about creating engaging and optimized game experiences through collaborative and client-focused development.

Available to hire

Game Developer with 4+ years of experience in gameplay systems, UI implementation, and cross-platform game development for PC., WebGL and Android. Passionate about creating engaging and optimized game experiences through collaborative and client-focused development.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Language

Tagalog
Fluent
English
Advanced

Work Experience

Game Developer at Sun Territory Co. LTD (Remote)
January 15, 2025 - May 20, 2026
Worked as a Game Developer focused on game mechanics, UI implementation, and user flow for WebGL and Android-based games.
Game Developer at W. Bridge Manpower Corp
July 10, 2024 - November 20, 2024
Developed and maintained WebGL games, handled updates and bug fixes, and managed repositories using GitLab.
Freelance Game Developer at Self-Employed
September 16, 2022 - June 26, 2026
Worked as a Freelance Game Developer after graduation, managing multiple clients and delivering a variety of 2D and 3D game projects. Developed games for educational, action, and personal entertainment purposes while handling the full development process from concept to implementation. Built and expanded a client network through self-promotion and referral-based opportunities.
Multimedia Intern at Miyens
February 10, 2022 - May 10, 2022
Completed an internship focused on understanding professional workplace systems and project workflows. Assisted in monitoring and reporting project-related activities through the company’s internal portal while gaining experience in collaborative work environments. Also explored Augmented Reality (AR) projects and learned the fundamentals of AR development and implementation.
Multimedia Intern at Miyens
February 10, 2022 - May 10, 2022
Completed an internship focused on understanding professional workplace systems and project workflows. Assisted in monitoring and reporting project-related activities through the company’s internal portal while gaining experience in collaborative work environments. Also explored Augmented Reality (AR) projects and learned the fundamentals of AR development and implementation.

Education

Bachelor of Science in Entertainment and Multimedia Computing Major in Game Development. at Jose Rizal University (JRU)
June 7, 2018 - June 15, 2022

Qualifications

Capstone Project received 1st Place in PC Category on Game On! (Game Developers Intercollegiate Contest)
November 17, 2021 - November 19, 2021

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Other
    Horse Race (2D)

    ![header](https://www.twine.net/signin

    For this project, I was assigned a task to handle the main mechanics of the game. There are many variety of task I was assigned to do so I’ll just list out the responsibilities I did during the development:

    • Horse Logic
    • Scripting Game Audio
    • Scripting Game Phase.
    • Status Board
    • Advance Camera
    • UI Animation using framework
    • Many more!

    I do majority of the game mechanic. I also got limited permission for this project so I’ll just list out few works I did during the development below. For more details. Kindly send me a DM and we’ll talk more about my works. Thanks!

    Sample Gameplay:
    https://www.twine.net/signin

    Book Chronicles (2D Mobile)

    ![header](https://www.twine.net/signin

    For this project, I was the programmer for the player logic and quiz battle system. I collaborate with the designer and artist to workaround the system for the quiz battle. This game is a personal game request by the client so no publication was made aware. Hence, I am given a permission for those work that I only did during the development. Below are the duties I did:

    • Implement Analog control on player
    • Scripting quiz battle system
    • Scripting UI animations using plugins.
    • Advance Camera
    • Many more!

    Mainly, I handle player logic and the main mechanic of the game which is the quiz battle similar to how bookworm game works. For more details about my works. Kindly send me a DM. Thanks.

    Sample Gameplay:
    https://www.twine.net/signin

    It Didn't Start With You

    ![header](https://www.twine.net/signin

    This project is a personal project of the client but I got permission to include the demo version of the game for my portfolio. The game mechanics focuses more on narrative and story. You can download the demo version of the game at the side. Below are the duties that I performed for this project:

    • Cinematics
    • Scripting Dialogues
    • Scripting UI animations using plugins.
    • Objective Tracking and Object Interactions
    • Many more!

    Mostly I handled the UI part since majority of the game mechanics is UI-based. For more details. Kindly send me a DM, and we can talk more about my works.

    Sample Gameplay:
    https://www.twine.net/signin

    Cyberverse Decrypt

    ![header](https://www.twine.net/signin

    Due to limited permission, I may not able to disclose further detailed information in regards to the project. Although I may tell the duties that I performed:

    • Scripting Character Controls using State Machine
    • Scripting Main Dialogues
    • Applying Character animations into the model
    • Scripting UI animations using plugins.
    • Cinematics
    • Objective Tracking and Setting up in-game minimap.
    • Many more!

    Overall, I spent my time between scripting dialogues and objective mechanics for the game. Below is some of the permitted work I did throughout the project. If you want further details, you can send me a dm for my portfolio site.

    Sample Gameplay:
    https://www.twine.net/signin

    Scientific Project (Little Newton Game Of Physics)

    ![gameheader](https://www.twine.net/signin

    In this project, I was the programmer for levels, UI, and character. My duties included:

    • Scripting Character Controls
    • Scripting Levels using Command Pattern.
    • Applying Character animations into the model
    • Scripting UI animations using plugins.
    • Scripting Menus (Main Menu, Pause Menu, Settings Panel)
    • Handling Save and Load script.
    • Many more!

    You can check more details in my portfolio site. Contact me if interested

    Test Gameplay:
    https://www.twine.net/signin

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