Hi, I’m Alfred Vienneau—a creative and detail-oriented game audio designer with hands-on experience in sound design, music composition, interactive audio systems, and implementation using Unity, Unreal Engine, and Wwise. I collaborate effectively with teams of varying sizes and adapt to evolving project scopes to deliver cohesive, immersive audio experiences.
I’m passionate about immersive audio storytelling and player-centered sound design, and I love crafting dynamic dialogue, ambience, and SFX that respond to gameplay. I thrive in collaborative environments and enjoy turning ideas into tangible soundscapes that enhance the player’s emotional journey.
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