Available to hire
I’m an award-winning writer and illustrator with 15 years of experience creating narratives and art for video games, books, and tabletop RPGs. I specialize in character-driven stories, immersive lore, narrative systems, and engaging dialogue for diverse audiences.
I’m proficient in narrative tools like Twine and experienced in collaborating with cross-functional teams to align storytelling with gameplay mechanics.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Turkish
Fluent
English
Fluent
Spanish; Castilian
Advanced
Work Experience
Screenwriter, Game Writer, and Narrative Designer at InfiniteX
April 1, 2025 - November 24, 2025Developed engaging storylines, characters, and dialogue for THE ODYSEEY universe; designed narratives and dialogue systems, built overall lore, and produced scripts, cutscene depictions, quest texts, and other assets. Collaborated with designers, artists, and developers to ensure narrative integration with gameplay mechanics and worldbuilding. Contributed to creative direction by pitching story ideas, refining tone, and maintaining narrative consistency.
TTRPG Writer / Illustrator at The MAD Network
May 1, 2024 - November 24, 2025Designed and written intricate TTRPG adventure modules, blending engaging quests with detailed world-building for THE SIDE QUEST SOCIETY. Generated concepts for original characters, creatures, environments, puzzles, and game mechanics. Created original maps and assets to complement narrative themes.
Writer / Translator / Illustrator at Freelance
January 1, 2012 - November 24, 2025Wrote and illustrated across multiple genres and age groups; three times published as writer/illustrator; works include a sci-fi/fantasy comedy for young adults, a fantasy children's book, and an adult story anthology. Translated and adapted books for international book fairs and created editorial art pieces and children's book illustrations.
Head Writer and Narrative Director / Game Artist at Good Game Design Folks
April 1, 2025 - April 1, 2025Co-managed the game project RISE ACHL YS (in production); led lore and story creation including cutscenes, character arcs, and quests; collaborated with the project manager and lead artist to determine visual direction; co-directed voice-acting production and integrated narrative elements with gameplay mechanics. Multitasked as a Pixel Artist and Concept Artist.
Game Writer at IGG
September 1, 2024 - September 1, 2024Developed branching, interactive storylines for SCRIPTS: EPISODE & CHOICES; built character profiles, storylines, and dialogue frameworks to support nonlinear storytelling for a global mobile audience.
Writer / Translator / Game Artist at Aeterna Ludi
September 1, 2022 - September 1, 2022Utilized Adobe Illustrator and Adobe Photoshop to create 2D assets including concept art, game maps, character designs, environment designs, animation assets, and UI assets (skill/item icons, typography, controls menu) for FEW NIGHTS MORE.
TTRPG Writer and Designer / Illustrator at THE MAD Network
May 1, 2024 - PresentDesigned and written intricate TTRPG adventure modules, blending quests with detailed world-building; generated concepts for original characters, creatures, environments, puzzles, and game mechanics; created maps and assets to complement narrative themes.
Editor and Localization Specialist at KameraOne
January 1, 2026 - PresentEdited and localized news content and copy on a daily basis.
Head Writer and Narrative Director / Game Artist at Good Game Design Folks
April 1, 2023 - April 1, 2025Co-managed the game project RISE ACHL YS; developed the entire narrative structure, including lore bible, questlines, character arcs, and cutscene scripts; collaborated with the lead artist to determine visual direction; co-directed voice-over production; integrated narrative elements into gameplay mechanics.
Game Artist at Aeterna Ludi
October 1, 2020 - September 1, 2022Created 2D assets such as concept art, game maps, character designs, environment designs, animation assets, and UI assets, including skill/item icons and the controls menu for FEW NIGHTS MORE.
Education
Bachelor of Arts at Marmara Üniversitesi
June 1, 2012 - November 24, 2025Master of Arts at İstanbul Arel Üniversitesi
June 1, 2016 - November 24, 2025Graphic Design (Proficiency in Arts) at İstanbul Arel Üniversitesi
November 1, 2020 - November 24, 2025Bachelor of Arts at Marmara Üniversitesi
June 1, 2012 - February 20, 2026Master of Arts at İstanbul Arel Üniversitesi
June 1, 2016 - February 20, 2026Graphic Design at İstanbul Arel Üniversitesi
November 1, 2020 - February 20, 2026Graphic Design at İstanbul Arel Üniversitesi
November 1, 2020 - March 11, 2026Master of Arts at İstanbul Arel Üniversitesi
June 1, 2016 - March 11, 2026Bachelor of Arts at Marmara Üniversitesi
June 1, 2012 - March 11, 2026Graphic Design at İstanbul Arel Üniversitesi
January 11, 2030 - November 1, 2020Master of Arts at İstanbul Arel Üniversitesi
January 11, 2030 - June 1, 2016Bachelor of Arts at Marmara Üniversitesi
January 11, 2030 - June 1, 2012Qualifications
TUDEM Literature Award - 2nd Place (ÖYKÜ ADINDA ÖYKÜLER)
November 1, 2016 - February 20, 2026TUDEM Literature Award - 3rd Place (EFENDİ'NİN MAHZENİ)
November 1, 2014 - February 20, 2026TUDEM Literature Award - ÖYKÜ ADINDA ÖYKÜLER
November 1, 2016 - March 11, 2026TUDEM Literature Award - EFENDİ'NİN MAHZENİ
November 1, 2014 - March 11, 2026TUDEM Literature Award - 2nd Place (Öykü Adında Öyküler)
November 1, 2016 - March 28, 2026TUDEM Literature Award - 3rd Place (EFENDİ'NİN MAHZENİ)
November 1, 2014 - March 28, 2026Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a Writer
We have the best writer experts on Twine. Hire a writer in Istanbul today.