I'm a music producer, composer and audio engineer specializing in sound editing, mixing & mastering, and original music (production, ambient & game scores) based in Berlin. There are two sides to what I do. On the engineering side, I record, edit, clean up, mix and master audio, 10+ years vocal and instrumental tracks, with a trained ear for voice and detail. I work in Ableton and Pro Tools. On the composing side, I write original music, including a full ambient project produced with Platoon / Apple Music, an original score for the video game Plant The World, and sync placements in commercials for Space Jam: A New Legacy, TheFork and Vitaly. I'm also producing for Rap & R&B artists in the U.S. and Germany. Sector experience: music industry (I've worked with artists connected to Universal, Sony and Epic), video game audio, commercials / sync, and streaming releases. My radio broadcast background means I deliver clean, reliable audio on tight deadlines. What sets me apart: I cover both the creative and technical sides, I can compose a cue and deliver it mix-ready, so clients don't need two separate hires. I'm trilingual (French, Turkish, English) for multilingual projects, fast and dependable, and I work fully remote with clients worldwide.

Alkan Alinca

5.0 (2 reviews)

I'm a music producer, composer and audio engineer specializing in sound editing, mixing & mastering, and original music (production, ambient & game scores) based in Berlin. There are two sides to what I do. On the engineering side, I record, edit, clean up, mix and master audio, 10+ years vocal and instrumental tracks, with a trained ear for voice and detail. I work in Ableton and Pro Tools. On the composing side, I write original music, including a full ambient project produced with Platoon / Apple Music, an original score for the video game Plant The World, and sync placements in commercials for Space Jam: A New Legacy, TheFork and Vitaly. I'm also producing for Rap & R&B artists in the U.S. and Germany. Sector experience: music industry (I've worked with artists connected to Universal, Sony and Epic), video game audio, commercials / sync, and streaming releases. My radio broadcast background means I deliver clean, reliable audio on tight deadlines. What sets me apart: I cover both the creative and technical sides, I can compose a cue and deliver it mix-ready, so clients don't need two separate hires. I'm trilingual (French, Turkish, English) for multilingual projects, fast and dependable, and I work fully remote with clients worldwide.

Available to hire

I’m a music producer, composer and audio engineer specializing in sound editing, mixing & mastering, and original music (production, ambient & game scores) based in Berlin.
There are two sides to what I do. On the engineering side, I record, edit, clean up, mix and master audio, 10+ years vocal and instrumental tracks, with a trained ear for voice and detail. I work in Ableton and Pro Tools. On the composing side, I write original music, including a full ambient project produced with Platoon / Apple Music, an original score for the video game Plant The World, and sync placements in commercials for Space Jam: A New Legacy, TheFork and Vitaly. I’m also producing for Rap & R&B artists in the U.S. and Germany.
Sector experience: music industry (I’ve worked with artists connected to Universal, Sony and Epic), video game audio, commercials / sync, and streaming releases. My radio broadcast background means I deliver clean, reliable audio on tight deadlines.
What sets me apart: I cover both the creative and technical sides, I can compose a cue and deliver it mix-ready, so clients don’t need two separate hires. I’m trilingual (French, Turkish, English) for multilingual projects, fast and dependable, and I work fully remote with clients worldwide.

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Language

French
Fluent
English
Fluent
Turkish
Fluent

Work Experience

Music Producer & Audio Engineer at Self Published
November 14, 2014 - Present
•Produce, record, mix and master music for artists and producers internationally, delivering remotely across the U.S. and Germany. •Collaborate directly with artists and producers connected to Universal Music, Sony Music and Epic Records; built a strong industry network. • Sync placements in commercials for Space Jam: A New Legacy, TheFork and Vitaly (sound design and mixing); composed original music for the video game Plant The World; Ambient project with Platoon / Apple Music. • Run projects end-to-end, from brief to final delivery, on client timelines.
Music Producer & Audio Engineer at Studio One Atlanta
November 10, 2022 - February 9, 2023
• Led record production in collaboration with artists, overseeing the creative process from initial concept to final release. • Recorded, engineered and edited 300+ tracks, ensuring exceptional, consistent sound quality and a polished end product.
Recording Engineer at Just Corps
January 5, 2020 - January 22, 2021
• Ran recording sessions for a range of artists, capturing vocal and instrumental performances with optimal sound quality. • Worked closely with producers and musicians to realize their artistic vision and reach the intended sonic result.
Radio Host & Audio Engineer at RBS Strasbourg
September 3, 2011 - June 30, 2018
• Handled audio engineering for radio broadcasts, ensuring high-quality sound and seamless production. • Co-hosted on-air segments and contributed to program content as needed.

Education

Bachelor of Musicology (Modern Music & Computer Assisted Music) at Université de Strasbourg
September 3, 2017 - June 1, 2020

Qualifications

Broadcast Engineering Training
January 5, 2015 - December 18, 2015

Industry Experience

Media & Entertainment, Computers & Electronics, Other
    Space Jam: A New Legacy - Music for Advertising

    Original music for the Space Jam: A New Legacy ad campaign, composed in collaboration with the team and to their brief, written to match the energy, pacing and tone they were after for the spots. Videos below.

    Ambient Album - Platoon / Apple Music

    A full ambient project produced with Platoon / Apple Music, released under an artist alias. I composed and mixed the project, shaping its textures and atmosphere. It has surpassed 600K+ streams on Apple Music and was featured in editorial playlists including Ambient Chill, Worldwide Yoga, and Flow State.