Hi, I’m Ben Allum, a Computer Games Development graduate based in the UK with a focus on games design. I enjoy prototyping ideas and turning them into playable experiences, with hands-on work across a range of engines and tools. I’m seeking career opportunities in games design and related areas. I’m flexible, communicative, and creative, comfortable working both in teams and independently, and I’ve worked with Unreal Engine 5, Unity, and Godot.

Ben Allum

Hi, I’m Ben Allum, a Computer Games Development graduate based in the UK with a focus on games design. I enjoy prototyping ideas and turning them into playable experiences, with hands-on work across a range of engines and tools. I’m seeking career opportunities in games design and related areas. I’m flexible, communicative, and creative, comfortable working both in teams and independently, and I’ve worked with Unreal Engine 5, Unity, and Godot.

Available to hire

Hi, I’m Ben Allum, a Computer Games Development graduate based in the UK with a focus on games design. I enjoy prototyping ideas and turning them into playable experiences, with hands-on work across a range of engines and tools.

I’m seeking career opportunities in games design and related areas. I’m flexible, communicative, and creative, comfortable working both in teams and independently, and I’ve worked with Unreal Engine 5, Unity, and Godot.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Java Server Developer
March 1, 2021 - October 1, 2024
Hosted and troubleshooted a small private game server; created server-side content in Java; maintained player engagement with events and backstory, blending in gameplay elements; edited and wrote various data/config files using JavaScript.
Sprite Artist / Animator and Designer at Fruit Factory
October 1, 2021 - January 1, 2022
Worked in a three-person team to design sprites, environments, and UI/UX to make the game visually appealing and easy to understand, while keeping a fun player experience; contributed to overall art direction and asset creation.
Team Leader at Transzfuser 2023
March 1, 2023 - September 1, 2023
Acted as team leader for Twilight Shift in Transzfuser 2023; developed a 3D first-person horror game called Lights Out; served as Game Director and Lead Games Designer on Lights Out.
QA Tester at Universally Speaking
September 1, 2024 - December 1, 2024
Tested an AA game published by Meta Studios for the Oculus Quest 3; worked in a Jira-enabled team to identify and report bugs.

Education

BSc Computer Games Development at University of Bedfordshire
January 11, 2030 - December 19, 2025

Qualifications

Outstanding Achievement Award (BSc Computer Games Development)
January 11, 2030 - December 19, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet