Alexander Andersson
I am a Technical Artist with a specialty in 3D modelling and XR development, The main softwares I use are Blender, Unity and Unreal Engine.
About
I am a Technical Artist with a specialty in 3D modelling and XR development, The main softwares I use are Blender, Unity and Unreal Engine.
On my spare time I play beachvolleyball, workout at the gym, and play videogames with my friends.
Feel free to contact me if you have any questions!
Kind regards,
Alexander Andreasson
- 3 years' experience
- Joined January 2026
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
Work experience
Modeling, Animating, and programming a factory workflow in Unity and Blender; rigging, modelling and animating robots for use in Unity; touch controls and camera navigation; UI design and interactions; optimizing workflow and automating repetitive tasks; VR implementation; PLC logic in Unity; conveyor belts and object interaction; model optimization
Worked on modeling, animation, and programming workflows in Unity and Blender; touch controls and camera navigation in Unity; UI design and interactions; optimized workflow and automated repetitive tasks; rigging, modelling and animating complex robots in Blender for Unity; PLC logic in Unity; conveyor belts and object interaction; VR implementation; model optimization; workflow automation
Summer job including store cashier, general cleaning, restaurant hosting; night shifts
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