I’m Ally Robertson, a detail-oriented 3D animator and CG Animation Revisionist with nearly five years of experience supporting feature and television animation. I focus on animation revisions, shot-level quality, and smooth production flow, collaborating closely with supervisors, artists, and downstream departments to keep everything accurate and on schedule. I’ve worked on major projects including Disney’s Spidey and His Amazing Friends and Netflix’s My Little Pony, and I also completed final QC on The Addams Family 2. My process is built around careful review, clear revision notes, and efficient tracking through tools like ShotGrid/Shotgun and Maya, so teams can resolve issues quickly and deliver consistent studio/client quality.

Ally Robertson

I’m Ally Robertson, a detail-oriented 3D animator and CG Animation Revisionist with nearly five years of experience supporting feature and television animation. I focus on animation revisions, shot-level quality, and smooth production flow, collaborating closely with supervisors, artists, and downstream departments to keep everything accurate and on schedule. I’ve worked on major projects including Disney’s Spidey and His Amazing Friends and Netflix’s My Little Pony, and I also completed final QC on The Addams Family 2. My process is built around careful review, clear revision notes, and efficient tracking through tools like ShotGrid/Shotgun and Maya, so teams can resolve issues quickly and deliver consistent studio/client quality.

Available to hire

I’m Ally Robertson, a detail-oriented 3D animator and CG Animation Revisionist with nearly five years of experience supporting feature and television animation. I focus on animation revisions, shot-level quality, and smooth production flow, collaborating closely with supervisors, artists, and downstream departments to keep everything accurate and on schedule.

I’ve worked on major projects including Disney’s Spidey and His Amazing Friends and Netflix’s My Little Pony, and I also completed final QC on The Addams Family 2. My process is built around careful review, clear revision notes, and efficient tracking through tools like ShotGrid/Shotgun and Maya, so teams can resolve issues quickly and deliver consistent studio/client quality.

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Work Experience

CG Animation Revisionist at Atomic Cartoons
October 1, 2021 - July 1, 2026
Performed animation revisions and quality control on Disney’s Spidey and His Amazing Friends across three seasons, ensuring shots met studio and client expectations. Contributed to Netflix’s My Little Pony production by addressing animation notes and helping maintain required quality standards. Managed shot assignments and production workflow using ShotGrid/Shotgun, coordinating with supervisors, animators, and downstream departments to resolve issues efficiently. Completed revisions using Autodesk Maya along with production tools (including Animbot and Bro Dynamics) while tracking progress to maintain schedules, and documented detailed revision notes to support clear cross-department communication.
CG Animation Revisionist at Atomic Cartoons (Remote)
September 2, 2021 - July 17, 2026
Performed animation revisions and quality control across Disney’s Spidey and His Amazing Friends (three seasons) and supported Netflix’s My Little Pony. Managed shot assignments and workflow using ShotGrid/Shotgun, collaborating with supervisors, animators, and downstream departments to address animation issues efficiently. Used Autodesk Maya and production tools (including Animbot and Bro Dynamics) to complete revisions while maintaining schedules. Wrote detailed revision notes to support communication between departments and help ensure consistent quality on shots.
QC Shot Finalist at Cinesite Studios
May 1, 2021 - August 31, 2021
Conducted final quality control for the feature film The Addams Family 2, identifying and correcting visual and technical issues using Maya. Collaborated with QC and Technical Animation teams to maintain production quality and consistency. Managed project tracking and departmental communication through A-Track to ensure issues were resolved and reported appropriately.
QC Shot Finalist at Cinesite Studios (Remote)
May 1, 2021 - August 31, 2021
Conducted final quality control for The Addams Family 2, identifying and correcting visual and technical issues using Maya. Collaborated with QC and Technical Animation teams to maintain production quality standards. Managed project tracking and departmental communication through A-Track.
3D Animation Instructor at VANAS (Vancouver Animation School)
October 31, 2018 - February 27, 2019
Taught introductory 3D animation concepts using Autodesk Maya. Led demonstrations for high school students during Science World educational programs and delivered hands-on workshops for children aged 9–12 at Microsoft Store educational events. Focused on building student understanding of animation fundamentals, industry workflow, and practical production practices.

Education

Diploma, 3D Computer Animation at Vancouver Animation School
January 1, 2017 - January 1, 2018
Professional development courses (completion) at Lynda.com (LinkedIn Learning)
January 1, 2014 - January 1, 2016
Diploma, 3D Computer Animation at Vancouver Animation School
January 1, 2017 - January 1, 2018
Professional development courses (completed 18 courses) at Lynda.com (LinkedIn Learning)
January 1, 2014 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services