I am a freelance 3D artist who loves new technologies, 3D animation, and VFX. Since 2020, I have been creating content for various projects and clients in the video games, architecture, advertising and esport industries, using tools such as Blender, Maya, ZBrush, Photoshop, Substance Painter and Designer, and Unreal Engine 5. I have worked as a 3D generalist, modeling, texturing, and animating characters, environments, and assets, and I also apply VFX and lighting effects. I am always eager to learn new skills and challenge myself with different styles and genres. My goal is to deliver high-quality and immersive 3D experiences that engage and inspire the audience.

Aloïs COISSARD

PRO

I am a freelance 3D artist who loves new technologies, 3D animation, and VFX. Since 2020, I have been creating content for various projects and clients in the video games, architecture, advertising and esport industries, using tools such as Blender, Maya, ZBrush, Photoshop, Substance Painter and Designer, and Unreal Engine 5. I have worked as a 3D generalist, modeling, texturing, and animating characters, environments, and assets, and I also apply VFX and lighting effects. I am always eager to learn new skills and challenge myself with different styles and genres. My goal is to deliver high-quality and immersive 3D experiences that engage and inspire the audience.

Available to hire

I am a freelance 3D artist who loves new technologies, 3D animation, and VFX. Since 2020, I have been creating content for various projects and clients in the video games, architecture, advertising and esport industries, using tools such as Blender, Maya, ZBrush, Photoshop, Substance Painter and Designer, and Unreal Engine 5.

I have worked as a 3D generalist, modeling, texturing, and animating characters, environments, and assets, and I also apply VFX and lighting effects. I am always eager to learn new skills and challenge myself with different styles and genres. My goal is to deliver high-quality and immersive 3D experiences that engage and inspire the audience.

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Language

French
Fluent
English
Advanced

Work Experience

Hardsurface Artist at Polyart
February 1, 2024 - Present
Remote hardsurface modeling for the gaming industry.
3D Modeling Instructor at XP The international esport & gaming school
October 1, 2024 - Present
Modeling instructor on Blender 3D for Game Art and Development students.
3D Modeling Instructor at e-artsup, l’école de la passion créative
September 1, 2024 - Present
Blender 3D Instructor for Game Art and Development students.
Freelance 3D Artist at Self Employed
April 1, 2020 - February 1, 2024
Content creation for video games, architecture, advertising and esport industry; variety of projects and clients using Blender, Maya, Zbrush, Photoshop, Substance Painter & Designer, Unreal Engine 5.
3D Generalist at Wilkins Avenue AR
December 1, 2023 - January 31, 2024
Modeling (Retopology), Texturing Projects under NDA Using Blender, Substance Painter
3D Generalist at Studio BK 3D
November 1, 2023 - January 31, 2024
Modeling, texturing and animation 3D replica, video production and drone pathing for the Olympic Games of Paris 2024 Using Blender, 3DsMax, Substance Painter.
3D Modeler at Alchemist Group
June 1, 2022 - August 31, 2023
Environment and character modeling, classic and procedural texturing, game ready asset creation, set dressing in Unreal engine 4 & 5, rendering Asset pack creation, shipped game project and experiences (Alchemist City, Aevitas, Tyga x Koola, Vitality for Paris and more) Some projects are still under NDA
3D Designer at Bandai Namco Amusement Europe Ltd.
January 1, 2021 - February 1, 2021
3D Concepting, retopology and rendering Trophy design, optimized asset for 3D printing Using Blender
3D Generalist at Sliders Studio
April 1, 2020 - September 1, 2020
Remote Modeling, texturing and rendering Small Pandas project, 3D visual creation for charity Using Blender, Zbrush and Photoshop
Freelance 3D Artist at Self Employed Freelance
April 1, 2020 - February 1, 2024
Content creation for video games, architecture, advertising and esport industry.
3D Generalist at Studio BKD
November 1, 2023 - January 1, 2024
Remote modeling, texturing and animation; 3D replica, drone pathing for the Paris 2024 Olympic Games; using Blender, 3DsMax, Substance Painter.
3D Generalist at Studio BK
November 1, 2023 - January 31, 2024
Remote Modeling, texturing and animation; 3D replica, video production and drone pathing for the Olympic Games of Paris 2024; using Blender, 3DsMax, Substance Painter.
3D Artist at Self Employed Freelance
April 1, 2020 - February 1, 2024
Content creation for video games, architecture, advertising and esport industry; using Blender, Maya, ZBrush, Photoshop, Substance Painter & Designer, Unreal Engine 5.

Education

Licence at Université Lumière Lyon 2
January 1, 2018 - January 1, 2020
Bachelor of Arts - BA, Design and Applied Arts at e-artsup, l’école de la passion créative
January 1, 2020 - January 1, 2023
Bachelor of Arts - BA, Design and Applied Arts at e-artsup, l’école de la passion créative
January 1, 2020 - January 1, 2023
Licence, Mathématiques et informatique at Université Lumière Lyon 2
January 1, 2018 - January 1, 2020

Qualifications

Licence Mathématique / Informatique (niveau 1)
January 11, 2030 - January 9, 2026
Licence Mathématique / Informatique (niveau 1)
January 11, 2030 - March 7, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other, Real Estate & Construction