Hi, I'm Aman Nayak, a creative and detail-oriented 3D Artist with hands-on experience in modeling, texturing, lighting, and rendering for games and architectural visualizations. I enjoy transforming concepts into high-quality, optimized 3D assets using industry-standard tools and workflows, while maintaining a strong artistic vision. I have a solid understanding of PBR workflows and real-time rendering pipelines, and I pride myself on delivering polished work on time. Collaborating with teams and aligning with client visions is something I value greatly, ensuring consistency and quality across all projects.

Aman Nayak

Hi, I'm Aman Nayak, a creative and detail-oriented 3D Artist with hands-on experience in modeling, texturing, lighting, and rendering for games and architectural visualizations. I enjoy transforming concepts into high-quality, optimized 3D assets using industry-standard tools and workflows, while maintaining a strong artistic vision. I have a solid understanding of PBR workflows and real-time rendering pipelines, and I pride myself on delivering polished work on time. Collaborating with teams and aligning with client visions is something I value greatly, ensuring consistency and quality across all projects.

Available to hire

Hi, I’m Aman Nayak, a creative and detail-oriented 3D Artist with hands-on experience in modeling, texturing, lighting, and rendering for games and architectural visualizations. I enjoy transforming concepts into high-quality, optimized 3D assets using industry-standard tools and workflows, while maintaining a strong artistic vision.

I have a solid understanding of PBR workflows and real-time rendering pipelines, and I pride myself on delivering polished work on time. Collaborating with teams and aligning with client visions is something I value greatly, ensuring consistency and quality across all projects.

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Language

English
Advanced
Hindi
Advanced

Work Experience

3D generalists (3D Artist) at Za studios
December 1, 2024 - Present
Defines the final appearance of 3D assets, including characters, props, and environments. Combines texturing, shading, and lighting to achieve a cohesive, polished look. Works closely with modelers, texture artists, and lighting teams to ensure consistency across assets.
3D generalists (3D Artist) at Za studios
December 1, 2024 - Present
Defined the final appearance of 3D assets, including characters, props, and environments. Combined texturing, shading, and lighting to achieve a cohesive, polished look. Worked closely with modelers, texture artists, and lighting teams to ensure consistency across assets.
Creative Contributor at 24FPS International Animation Awards
December 31, 2019 - July 11, 2025
Participated in team-based 3D modeling and matte painting challenges. Contributed to award-nominated entry showcasing original environment design. Applied efficient asset creation workflows for high-resolution outputs. Won Animation Express Award for Best Student 3D modeler (2024).
Creative Contributor at 24FPS International Animation Awards
December 31, 2019 - July 11, 2025
Participated in team-based 3D modeling and matte painting challenges. Contributed to award-nominated entry showcasing original environment design. Applied efficient asset creation workflows for high-resolution outputs. Won Animation Express Award for Best Student 3D modeler (2024).

Education

Diploma at MAAC (Maya Academy)
April 1, 2019 - January 31, 2022
Diploma at MAAC (Maya Academy)
April 1, 2019 - January 31, 2022

Qualifications

3D Modelling & Texturing Course
June 1, 2023 - January 31, 2024
3D Modelling & Texturing Course
June 1, 2023 - January 31, 2024

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Professional Services
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