Hi, I’m Amin Qaraei. I am a concept artist, character designer, and animator with a long-standing track record in 2D animation and visual development. Based in Iran (Kerman Province), I started my career in 2005 as a 2D animator at the Animators Cinema Institute, and since then I’ve worked with several studios, taking on roles from hands-on animation to supervising artistic output on film projects like Paradise Shaddad. I also engage in freelance collaborations and game projects, and I’ve trained about 18 artists in digital painting over the years.
Alongside creating characters and environments, I enjoy mentoring the next generation of artists and exploring new tools and workflows. I regularly experiment with Moho, Blender, ZBrush, and Toon Boom to push the quality and look of my projects, while continuing to contribute to short films and animation productions.
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I am Amin Qaraei, a visual development artist specializing in character design and concept art with 17 years of experience in the animation industry. Since March 2020 I have been a Concept Artist and Character Designer at Dark Blue Studios in Ankara, where I also supervise animators on projects such as Paradise Shaddad. I’m passionate about creating cohesive visuals that tell a story and bring worlds to life.
I’ve trained around 18 people in digital painting and collaborated with Shiva Gaming and Near Moon on multiple projects. I’ve contributed to film projects Behesht Shodad and Loupeto, and I bring experience across 2D animation, background design, and art direction. I’m open to relocation and excited to explore new opportunities worldwide.
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