Mohamed Amine Khmissi

Available to hire

I’m Mohamed Amine Khmissi, a sound engineer and sound designer driven by the craft of creating immersive audio experiences.

About

I’m Mohamed Amine Khmissi, a sound engineer and sound designer driven by the craft of creating immersive audio experiences. With a strong foundation in music composition, audio production, and sound design, I enjoy turning creative ideas into polished, professional-quality results—from initial concept to final mix.

I’ve contributed to game audio and dynamic music systems, including work on the AA A shooter game “Militia Proxy War,” where I helped build immersive soundscapes aligned with creative direction and technical requirements. Alongside that, I’ve produced original music for indie games and handled recording, mixing, and audio branding for podcast and content projects, while also supporting ongoing production workflows with AI-assisted tools to maintain clarity, consistency, and high impact results.

  • Joined October 2026

Languages

  • ArabicFluent
  • EnglishFluent
  • FrenchFluent
  • GermanAdvanced

Industry experience

  • Media & Entertainment
  • Gaming
  • Education
  • Other
  • Professional Services

Projects · 8

Official MILITIA PROXY WAR STOCK AUDIO at Quicksand studio before its migration to Make It Real Studio

  • Audio Engineer
  • Audio Mixer
  • Music Producer
  • +2

Inspired composition from Berlinist track (Lift) for GRIS game

  • Audio Engineer
  • Audio Mixer
  • Music Producer
  • +2

Work experience· 10 roles

Sound Engineer (AI-assisted audio production) · TelcmateJun 2025 – Present · 1 yr 6 mos

Enhanced exam audio resources using AI-assisted tools and digital audio workstations (Fruity Loops) to improve clarity, consistency, and production quality. Focused on maintaining audio standards and ensuring reliable, usable results for the educational audio context.

Sound Engineer · TelcmateJun 2025 – Present · 1 yr 6 mos

Worked as a sound engineer using AI-assisted tools and digital audio workstations (Fruity Loops) to enhance exam audio resources. Focused on improving clarity, consistency, and overall production quality while supporting efficient audio workflows.

Sound Designer · GamePower7Sep 2024 – Present · 2 yrs 3 mos

Produced two official soundtracks for “Arafiesta” game by GamePower7, combining creativity with technical sound design skills. Delivered audio intended to enhance the game’s overall audio experience for an audience in online and mobile gaming.

Sound Designer · Gamepoweer7 (Arfieasta game)Sep 2024 – Present · 2 yrs 3 mos
Sound Engineer (Podcast Audio) · El Rakhsha card game / personal side hustleJul 2024 – Present · 2 yrs 5 mos
Sound Engineer · Podcast and YouTube/Indie audio projects (including card game “El Raksh a”)May 2022 – Jul 2024 · 2 yrs 3 mos
Audio Production & Sound Design (freelance/projects)May 2018 – May 2024 · 6 yrs 1 mo
Sound Engineer and Music Producer · El Raksh a (project, ongoing through indie and contests)Jan 2018 – Jul 2024 · 6 yrs 7 mos

Certifications and awards· 8

Bachelor in Nursing2022 – 2025
High School Diploma in Science (as listed)2022
Business Analyst Internship2018 – 2022
Sound Engineer (Telcmate - listed as a certificate/qualification)2025 – 2026

Hire Mohamed Amine Khmissi today

Post a job and invite Mohamed, or contact them directly. No hidden commission.

Post a job