***Multi Award Winning Artist, Animator and illustrator. *** Amazon Bestseller ’Steve Jobs’ *** ’The Jungle book*** I weave over a decade of illustration into a tapestry of visual stories, blending artistic tradition with digital innovation. My work aims to engage audiences with striking visuals, whether I’m crafting for Rogue Moon Games or weaving narratives at Titanium Comics. As a creator, I merge technology with creativity, employing AI art techniques to push the boundaries of imagination in science fiction and animated features. Our collaborative efforts reveal worlds where each stroke uncovers deeper layers of the story, reflecting a steadfast dedication to excellence in visual storytelling. The goal is to leave an indelible mark on the canvas of our cultural landscape through illustration.

AMIT TAYAL

PRO

***Multi Award Winning Artist, Animator and illustrator. *** Amazon Bestseller ’Steve Jobs’ *** ’The Jungle book*** I weave over a decade of illustration into a tapestry of visual stories, blending artistic tradition with digital innovation. My work aims to engage audiences with striking visuals, whether I’m crafting for Rogue Moon Games or weaving narratives at Titanium Comics. As a creator, I merge technology with creativity, employing AI art techniques to push the boundaries of imagination in science fiction and animated features. Our collaborative efforts reveal worlds where each stroke uncovers deeper layers of the story, reflecting a steadfast dedication to excellence in visual storytelling. The goal is to leave an indelible mark on the canvas of our cultural landscape through illustration.

Available to hire

Multi Award Winning Artist, Animator and illustrator. ***
Amazon Bestseller ’Steve Jobs’
*** ’The Jungle book

I weave over a decade of illustration into a tapestry of visual stories, blending artistic tradition with digital innovation. My work aims to engage audiences with striking visuals, whether I’m crafting for Rogue Moon Games or weaving narratives at Titanium Comics.

As a creator, I merge technology with creativity, employing AI art techniques to push the boundaries of imagination in science fiction and animated features. Our collaborative efforts reveal worlds where each stroke uncovers deeper layers of the story, reflecting a steadfast dedication to excellence in visual storytelling. The goal is to leave an indelible mark on the canvas of our cultural landscape through illustration.

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Language

English
Advanced
French
Beginner

Work Experience

Principal Artist at Aristocrat
August 1, 2025 - Present
Led slot game art ideation, brainstormed new concepts, and implemented AI-driven workflows to create engaging game visuals.
Senior Concept and Character Artist at Scopely
December 1, 2024 - Present
Character creation for mobile games in a cartoonish style; developed WB-style 2D animation storyboards for seamless integration into a 3D animation pipeline; explored Generative AI integration where aligned with project requirements.
Art Consultant at Cambridge University Press & Assessment
October 1, 2017 - January 1, 2019
Provided consultancy on book production for countries such as Kazakhstan and Dubai, delivering high-quality art consultancy services and enhancing project management, cross-cultural communication, and strategic planning.
Comic Creator and Concept Artist at Vimanika Comics
February 1, 2013 - October 1, 2014
Conceptualized characters and storylines; conducted workshops and speaking engagements; created artwork for the Art Gallery to showcase a distinctive style.
Concept Artist at Electronic Arts (EA)
July 1, 2012 - December 1, 2012
Contributed as a Concept Artist, supporting visual development for projects at EA.
Associate Art Director at Kalyani Navyug Media Pvt. Ltd./Campfire
July 1, 2008 - June 1, 2012
Led art direction efforts, guiding visual development and production pipelines.
Assistant Art Director at Q2A Media
August 1, 2005 - June 1, 2008
Supported art direction for projects, contributing to concept and visual execution.
2D Classical Animator at Escotoonz Media Ltd.
January 1, 2004 - July 1, 2005
Created traditional 2D animation work, contributing to animation pipelines and storytelling.
Asst. Art Director at Q2A Media
August 1, 2005 - June 1, 2008
Assisted art direction and production pipelines for visual projects.

Education

Bachelor's degree at Delhi University
January 11, 2030 - January 15, 2026
Bachelor's degree at Delhi University
January 11, 2030 - January 15, 2026

Qualifications

2D Animation
January 11, 2030 - January 15, 2026
2d Animation
January 11, 2030 - January 15, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Other
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