Multidisciplinary CG Artist and Visual Development Artist with 12+ years of experience across character design, worldbuilding, storyboarding, and 2D/3D animation. I specialise in stylised, narrative-driven work, taking projects from early concept through to final delivery for clients including game studios, agencies, and global brands. My work combines expressive character design with strong visual storytelling and efficient production workflows, with experience building cohesive visual systems for long-form and character-led projects.

Amy Brutton

PRO

Multidisciplinary CG Artist and Visual Development Artist with 12+ years of experience across character design, worldbuilding, storyboarding, and 2D/3D animation. I specialise in stylised, narrative-driven work, taking projects from early concept through to final delivery for clients including game studios, agencies, and global brands. My work combines expressive character design with strong visual storytelling and efficient production workflows, with experience building cohesive visual systems for long-form and character-led projects.

Available to hire

Multidisciplinary CG Artist and Visual Development Artist with 12+ years of experience across character design, worldbuilding, storyboarding, and 2D/3D animation. I specialise in stylised, narrative-driven work, taking projects from early concept through to final delivery for clients including game studios, agencies, and global brands. My work combines expressive character design with strong visual storytelling and efficient production workflows, with experience building cohesive visual systems for long-form and character-led projects.

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Language

English
Fluent
French
Fluent
German
Fluent

Work Experience

CG Artist at 908 video
October 1, 2012 - October 1, 2015
CG Artist at Freelance
September 1, 2016 - Present
Diverse career ranging from music videos to graphic novels through advertising. Extensive experience carrying projects to fruition, managing complex pipelines to meet deadlines and expectations successfully.

Education

Degree in Digital Direction at Supinfocom Arles (now MoPA)
January 1, 2007 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Healthcare, Professional Services, Education
    uniE608 JOPLYN music video intros
    A sample of the work I did for multifaceted artist JOPLYN's 2024 album Stains. We worked together to translate her vision into workable cel animations, that were then remixed and projected during her performances.
    uniE608 JOPLYN music video intros
    A sample of the work I did for multifaceted artist JOPLYN's 2024 album Stains. We worked together to translate her vision into workable cel animations, that were then remixed and projected during her performances.
    uniE608 Shaded Anime Reaction Test
    This was created as part of a pitch for an animated series. I'm quite happy with the way it turned out, so I decided to upload it here, as it doesn't really have a place to shine on my main website. anime celanimation toonboomharmony animator
    uniE621 Character Design Line Up
    I created this after noticing that although I adore character design, my work in the advertising sector hasn't left much room for anything that might showcase my skills. clipstudiopaint digitalpainting characterdesign gameart
    uniE621 Character Design // Vector Work
    A character line up I made for a pitch for VW. adobeillustrator illustrator characterdesign
    uniE621 Don't be a square // personal work
    vectorillustration adobeillustrator fanart poster illustrator movieart
    uniE621 Odyssea // Promo Work // Environment Day
    As part of promotional work on the graphic novel I collaborated on, I spent a few weeks generating visuals for various national and international holidays, to generate more traction on social media as well as practice key skills I wanted to finetune, such as composition and lighting. clipstudiopaint graphicnovel fathersday lighting comicbook
    uniE621 Odyssea // Promo Work // Ocean Day
    As part of promotional work on the graphic novel I collaborated on, I spent a few weeks generating visuals for various national and international holidays, to generate more traction on social media as well as practice key skills I wanted to finetune, such as composition and lighting. clipstudiopaint graphicnovel oceanday lighting comicbook
    uniE621 Odyssea // Promo Work // Father's Day
    As part of promotional work on the graphic novel I collaborated on, I spent a few weeks generating visuals for various national and international holidays, to generate more traction on social media as well as practice key skills I wanted to finetune, such as composition and lighting. clipstudiopaint graphicnovel fathersday lighting comicbook
    uniE621 Witch's Treehouse // Set Design
    Another personal project I did for a children's book idea I have been toying with for the past couple of years. clipstudiopaint setdesign conceptart backgroundart