I am a university graduate fluent in English, German, and Russian, with strong writing and editing skills and a deep interest in video game development. My work as an editor and writer has sharpened my ability to craft clear, engaging narratives and to adapt tone for different audiences, from academic analyses to fictional prose. My passion lies in interactive storytelling, branching dialogue, character-driven storytelling, and immersive world-building. I have hands-on experience with Twine and Ren'Py, and I love exploring how narrative design integrates with gameplay to create meaningful player experiences.

Anastasiia Danilova

I am a university graduate fluent in English, German, and Russian, with strong writing and editing skills and a deep interest in video game development. My work as an editor and writer has sharpened my ability to craft clear, engaging narratives and to adapt tone for different audiences, from academic analyses to fictional prose. My passion lies in interactive storytelling, branching dialogue, character-driven storytelling, and immersive world-building. I have hands-on experience with Twine and Ren'Py, and I love exploring how narrative design integrates with gameplay to create meaningful player experiences.

Available to hire

I am a university graduate fluent in English, German, and Russian, with strong writing and editing skills and a deep interest in video game development. My work as an editor and writer has sharpened my ability to craft clear, engaging narratives and to adapt tone for different audiences, from academic analyses to fictional prose.

My passion lies in interactive storytelling, branching dialogue, character-driven storytelling, and immersive world-building. I have hands-on experience with Twine and Ren’Py, and I love exploring how narrative design integrates with gameplay to create meaningful player experiences.

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Language

English
Fluent
German
Fluent
Russian
Fluent
Dutch
Beginner

Work Experience

Student Jury Member at University of Cologne
November 1, 2022 - March 31, 2023
Practised in-depth analytical viewing of films and television series, focusing on narrative structure, cinematography, editing, sound design, and visual composition. Collaborated within a close team, contributing to critical discussions and collective decision-making for nominations and award decisions in the Grimme-Preis 2023.

Education

Bachelor of Arts in Media Culture Studies and English Studies at University of Cologne
January 11, 2030 - September 1, 2025
Illustration and Graphic Arts at Stroganov Moscow State University of Arts and Industry
January 1, 2016 - December 31, 2017
German Language Study Program at German Language Study Program
January 1, 2018 - December 31, 2019

Qualifications

Bachelor's thesis: The depiction of depression in video games
January 11, 2030 - February 25, 2026
DSH-3 (C2) German language proficiency test
January 1, 2018 - December 31, 2019

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services