Hi, I’m Karandash, a 2D rigger based in Lviv, Ukraine, and I work with Toon Boom Harmony. I have extensive experience in 2D rigging, creating assets from scratch, and assisting studio teams with character setup and animation prep. I constantly explore new tools in Harmony, research new information and materials, and experiment with unique workflows to improve the rigging process. I enjoy collaborating with animators, offering technical support, and refining rigs for a variety of characters.

Karandash

Hi, I’m Karandash, a 2D rigger based in Lviv, Ukraine, and I work with Toon Boom Harmony. I have extensive experience in 2D rigging, creating assets from scratch, and assisting studio teams with character setup and animation prep. I constantly explore new tools in Harmony, research new information and materials, and experiment with unique workflows to improve the rigging process. I enjoy collaborating with animators, offering technical support, and refining rigs for a variety of characters.

Available to hire

Hi, I’m Karandash, a 2D rigger based in Lviv, Ukraine, and I work with Toon Boom Harmony. I have extensive experience in 2D rigging, creating assets from scratch, and assisting studio teams with character setup and animation prep.

I constantly explore new tools in Harmony, research new information and materials, and experiment with unique workflows to improve the rigging process. I enjoy collaborating with animators, offering technical support, and refining rigs for a variety of characters.

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Language

Polish
Beginner
English
Intermediate
Ukrainian
Fluent

Work Experience

Lead Toon Boom Harmony Rigger at Zub Town Productions
August 31, 2025 - August 31, 2025
Leading the rigging team by creating rigs, developing pipelines, and standardizing rigging processes. Involved in issuing corrections to riggers and designers and adapting requests from animators to improve their workflows. Analyzed animatics for further rig adaptation.
Toon Boom Harmony Rigger at Dikidigital Animation
October 31, 2021 - October 31, 2021
Created rigs and simplified design details for the series 'The Hacking Universe,' contributing to both the 2x2 channel and Premier streaming service.
Rigger (Toon Boom Harmony) at Karandash Toon Boom Harmony
December 20, 2025 - February 20, 2026
Created and optimized rigs using fully rasterized rigs. Provided consulting on proper packaging in Photoshop for Toon Boom. Assisted animators with bugs and issues in scenes.
Lead Toon Boom Harmony Rigger at Zub Town Productions
September 20, 2022 - August 20, 2025
Created rigs, developed pipelines, and standardized rigging corrections for rigs and designers while working on characters. Adapted rigs based on animators' requests to improve library.
Rigger at Dikidigital Animation
March 20, 2021 - October 20, 2021
Created rigs and provided technical corrections for design and rigging in The Hacking Universe series.

Education

Toon Boom Harmony Rigging at Animation School
January 1, 2021 - December 31, 2021

Qualifications

Industry Experience

Media & Entertainment