I’m Andrea Armaleo, a 3D Artist and Industrial Designer with experience in CGI and real-time pipelines, specializing in modeling, surfacing, lighting and look development. I focus on creating high-quality materials and visually cohesive environments, and I’m experienced with Unreal Engine for developing optimized real-time scenes and interactive experiences, managing assets, lighting and composition while balancing visual quality and performance. I enjoy collaborating with multidisciplinary teams within structured production workflows to deliver engaging visuals.
I am comfortable working across production pipelines, continuously learning new tools and techniques, and contributing to look development, shading, lighting, and composition to achieve cohesive, high-quality visuals.
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