Andrew Bushok
My name is Andrew Bushok. S.
About
My name is Andrew Bushok. I graduated from Purdue University with a B.S. in Game Development and a Minor in Music History and Theory. I have been passionate about music from a very young age, and have been in various jazz bands and choir ensembles and had extensive formal music training in both music theory and instruments such as tenor saxophone, drums, and vocals. Currently, I am proficient in FL Studio, LMMS, Audacity, and Reaper and have worked on various professional student led games as lead Sound Designer and Music Producer at Purdue University. I collaborated with the various teams making up each game to ensure that the sound and music meshes together with all the other parts to support the player’s experience.
- 4 years' experience
- Joined June 2026
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Education
- Software & Internet
Work experience· 16 roles
Commissioned by a Game Development Practicum team to compose music and create sound effects for their horror mystery puzzle game with noir aesthetic (to be published on Steam). Producing 5 original tracks and designing gameplay-driven sound effects for hazards, enemies, environmental, and interactive systems.
Commissioned to compose music and create sound effects for a horror mystery puzzle game with noir aesthetic (to be published on Steam); producing 5 original tracks and designing gameplay-driven sound effects for hazards, enemies, environmental, and interactive systems; collaborating with developers to align audio direction with gameplay pacing and mechanics.
Commissioned by a Game Development Practicum team to compose music for their 2D platformer/shooter game (to be published on Steam). Producing 13 original tracks and designing gameplay-driven sound effects for hazards, enemy and boss attacks, and weapons systems.
Education
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