Hi, I’m Flavio Ferdinando Garozzo, also known as Andrew Fly. I’m an Italian sound designer and film composer with 20+ years of experience spanning indie film scoring, cinematic sound design, and virtual instrument development. I founded Cinematic Alpha, a boutique sample-library label focused on organic, expressive sound creation across platforms like Kontakt, Soundbox, Vital, and the Genealogy ecosystem. I’m known for blending synth-driven textures with practical production workflows and tool-building, including the SPARK sound design engine. I collaborate remotely with directors and production teams around the world, delivering cinematic soundscapes, library-driven textures, and engine-backed workflows that streamline post-production and delivery across formats.

Flavio Ferdinando Garozzo (Andrew Fly)

Hi, I’m Flavio Ferdinando Garozzo, also known as Andrew Fly. I’m an Italian sound designer and film composer with 20+ years of experience spanning indie film scoring, cinematic sound design, and virtual instrument development. I founded Cinematic Alpha, a boutique sample-library label focused on organic, expressive sound creation across platforms like Kontakt, Soundbox, Vital, and the Genealogy ecosystem. I’m known for blending synth-driven textures with practical production workflows and tool-building, including the SPARK sound design engine. I collaborate remotely with directors and production teams around the world, delivering cinematic soundscapes, library-driven textures, and engine-backed workflows that streamline post-production and delivery across formats.

Available to hire

Hi, I’m Flavio Ferdinando Garozzo, also known as Andrew Fly. I’m an Italian sound designer and film composer with 20+ years of experience spanning indie film scoring, cinematic sound design, and virtual instrument development. I founded Cinematic Alpha, a boutique sample-library label focused on organic, expressive sound creation across platforms like Kontakt, Soundbox, Vital, and the Genealogy ecosystem. I’m known for blending synth-driven textures with practical production workflows and tool-building, including the SPARK sound design engine.

I collaborate remotely with directors and production teams around the world, delivering cinematic soundscapes, library-driven textures, and engine-backed workflows that streamline post-production and delivery across formats.

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Language

English
Advanced

Work Experience

Founder & Lead Sound Designer at Cinematic Alpha
January 1, 2019 - Present
Founded Cinematic Alpha (project started 2019) focused on Kontakt full-compatible sample libraries and organic sound conception via DOVInst (Digital Organic Virtual Instrument).
Composer at Mere Oblivion
January 1, 2019 - January 1, 2020
Feature film scoring credit as part of the project’s scoring and sound design work.
Composer at Joan of Arc
January 1, 2018 - January 1, 2018
Short film scoring credit.
Composer at Medea / The Seventh / Salomè
January 1, 2017 - January 1, 2017
Short films scoring credits.
Composer at Circa ’78
January 1, 2016 - January 1, 2016
Short film scoring credits.
Composer at Sparsha
January 1, 2012 - January 1, 2012
Short film scoring credits.
Composer at Non Si Chiamava Maddalena
January 1, 2012 - January 1, 2012
Feature film scoring credits.
Composer at Sicilian Odyssey
January 1, 2009 - January 1, 2009
Documentary scoring credits.

Education

Sound Engineering studies at SAE Institute (Milan)
January 11, 2030 - January 29, 2026

Qualifications

Winner, Best Score – Tracks Music Awards (Los Angeles)
January 1, 2020 - January 29, 2026
Finalist, Best Score – Blastoff Film Festival (Los Angeles)
January 1, 2020 - January 29, 2026

Industry Experience

Media & Entertainment