I’m Angelo Perera, an iOS and cross-platform developer with over 4 years of freelance experience, currently enrolled at the Apple Developer Academy at the University of Naples Federico II. I specialize in Swift, SwiftUI, ARKit, RealityKit, LiDAR, Unity, AI/ML, Spatial Computing, and Cybersecurity, and I recently delivered a spatial computing training platform, a LiDAR-powered accessibility app, and a cross‑platform game for iPhone, Apple Watch, and Apple TV.
I’m multilingual across four languages and comfortable collaborating with teams across time zones. Beyond development, I create educational content and am active in marketing, helping audiences understand technical concepts through clear, structured storytelling while delivering high-quality software and engaging user experiences.
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TennisLand is a 3D tennis game built for Apple TV using Unity.
Features a full physics engine, bot AI with dynamic shot direction,3D character animations,
and URP post-processing for visual polish.
Developed end-to-end: game design, physics systems, AI behaviour, scoring logic, and tvOS deployment.
Tech: Unity, C#, URP, 3D animation, tvOS
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