Hi, I’m Ana Maria Bitoleanu, a freelance 2D artist and character designer with a focus on visual storytelling, anatomy, and adaptable art styles for games and digital media. I work on character concepts, illustrations, and game art, from early concepts to final polished artwork. I’m fluent in adapting to different styles to fit client needs and project requirements. From concept to final artwork, I manage client communication, revisions, and deadlines independently, delivering consistent visuals on time and aligning with the project direction and storytelling goals.

Anixy

PRO

Hi, I’m Ana Maria Bitoleanu, a freelance 2D artist and character designer with a focus on visual storytelling, anatomy, and adaptable art styles for games and digital media. I work on character concepts, illustrations, and game art, from early concepts to final polished artwork. I’m fluent in adapting to different styles to fit client needs and project requirements. From concept to final artwork, I manage client communication, revisions, and deadlines independently, delivering consistent visuals on time and aligning with the project direction and storytelling goals.

Available to hire

Hi, I’m Ana Maria Bitoleanu, a freelance 2D artist and character designer with a focus on visual storytelling, anatomy, and adaptable art styles for games and digital media. I work on character concepts, illustrations, and game art, from early concepts to final polished artwork. I’m fluent in adapting to different styles to fit client needs and project requirements.

From concept to final artwork, I manage client communication, revisions, and deadlines independently, delivering consistent visuals on time and aligning with the project direction and storytelling goals.

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Language

Romanian, Moldavian, Moldovan
Fluent
English
Advanced

Work Experience

Freelance 2D Artist at Self-Employed
January 1, 2017 - Present
Designed character concepts, illustrations, and visual assets for clients and personal projects. Created key art and promotional illustrations focusing on composition, lighting, and storytelling. Adapted to different art styles per client needs and project requirements. Managed communication, revisions, and deadlines independently. Developed artwork based on project briefs, maintaining consistent visual direction.

Education

High School Diploma at Medgidia High School
January 11, 2030 - January 1, 2017
CGMA – Character Design for Film and Games (David Page) at CGMA
January 11, 2030 - June 9, 2026
Ancient Fantasy Character Design: Dark Angel at Wing Fox
January 11, 2030 - June 9, 2026
Character Design for Film and Games at CGMA
January 11, 2030 - June 9, 2026
Ancient Fantasy Character Design: Dark Angel at Wing Fox
January 11, 2030 - June 9, 2026

Qualifications

CGMA – Character Design for Film and Games (David Page)
January 11, 2030 - June 9, 2026
Wing Fox – Ancient Fantasy Character Design: Dark Angel
January 11, 2030 - June 9, 2026
High School Diploma
January 11, 2030 - January 1, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet