Hi, I’m Anna Popławska, a 3D Artist and Environment & VFX Artist specializing in Unreal Engine 5 to build immersive environments and real-time VFX. I create assets in Blender and craft materials using the Material Editor, Niagara System, and Blueprint to bring ideas to life in interactive spaces. I’m passionate about exploring rich, believable worlds and drawing on RPG influences to inform my designs.
Outside my 3D work, I’m a hands-on Graphic Designer & Animator (2D), collaborating with international teams to deliver animations, videos, posters and presentations. I also support tech improvements with Excel scripting, Power BI dashboards and Alteryx Designer for data workflows. I’m eager to contribute to real game dev projects and continue growing my skills and creativity.
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