I am a character animation artist specialized in 3D animation with both technical and artistic training focused on animated films and the video game industry. I am highly creative, proactive, and passionate about storytelling through movement. Currently, I am completing a Master’s in 3D Character Animation at Animum Creativity Advanced School, where I am strengthening my skills in Maya, Blender, Photoshop, Premiere, and DaVinci Resolve. I am seeking a professional opportunity where I can continue growing as an animator, particularly within creative teams dedicated to film or video game projects.
I am especially motivated to learn quadruped animation techniques and expand my skills beyond humanoid animation, where I already have a strong foundation. I am committed to contributing a positive, creative, and dedicated attitude in both on-site and remote work environments, while continuously learning and adapting to new styles and production pipelines.
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