Antonio Dominguez Santiago
Sound Designer and Audio Post-Production Engineer based in Santiago, Chile, focused on sound design, sound effects editing, and precise synchronization to picture.
About
Sound Designer and Audio Post-Production Engineer based in Santiago, Chile, focused on sound design, sound effects editing, and precise synchronization to picture. I have contributed to game audio and dialogue-focused post-production for international broadcasters, delivering clear, consistent, broadcast-ready mixes under tight deadlines.
I edit, layer, and process dialogue and sound effects in tools like Pro Tools, Reaper, and Adobe Audition, applying critical listening and rigorous quality control for intelligibility, sync, and timbre. I also support remote evaluation workflows as an AI audio expert and teach sound design in higher education.
- 22 years' experience
- Joined August 2026
Skills· 13
Languages
- Spanish; CastilianFluent
- EnglishAdvanced
Industry experience
- Media & Entertainment
- Education
- Gaming
- Professional Services
- Software & Internet
Work experience· 6 roles
Contributed expert feedback and domain-specific evaluation of model responses using structured quality assessment and critical listening. Worked within remote AI review processes requiring accuracy, judgment, and clear written communication.
Technical product lead in no-code development (Bubble.io) and API integrations. Applied systems thinking and structured workflow design to audio/tech collaborations, including a project recognized as a Top Builder application in South America.
Teach sound design within the Visual Communication Design program, providing technical guidance on audio workflows and digital media production. Train students to translate abstract concepts into practical production outcomes under technical constraints.
Education
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