I am a passionate Senior VR/AR Unity developer with over 5 years of experience specializing in immersive multiplayer simulations. My journey in this evolving field has allowed me to ship more than 10 titles in areas like exercise gaming and vocational training, and I always strive to push the boundaries of XR through clever interaction design and real-world body-tracking data.

Antreas Kouloumis

I am a passionate Senior VR/AR Unity developer with over 5 years of experience specializing in immersive multiplayer simulations. My journey in this evolving field has allowed me to ship more than 10 titles in areas like exercise gaming and vocational training, and I always strive to push the boundaries of XR through clever interaction design and real-world body-tracking data.

Available to hire

I am a passionate Senior VR/AR Unity developer with over 5 years of experience specializing in immersive multiplayer simulations. My journey in this evolving field has allowed me to ship more than 10 titles in areas like exercise gaming and vocational training, and I always strive to push the boundaries of XR through clever interaction design and real-world body-tracking data.

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Experience Level

Expert
Expert
Expert
Expert

Language

Greek, Modern
Fluent
English
Fluent
Dutch
Beginner

Work Experience

Senior Game Designer / Unity Developer at PWXR
January 1, 2025 - Present
Designed and developed 2+ VR/AR large-scale multiplayer Unity exergaming experiences, focusing on intuitive interaction and utilizing body-tracking cameras.
Software Engineer / Unity Developer at Beyond Sports
January 1, 2024 - December 1, 2024
Shipped 3+ large-scale Unity sports simulations with real-time livestream data and developed Unity tool packages for body/facial tracking.
Software Engineer / Unity Developer at STARK BlendEd (STARK Learning)
July 1, 2020 - December 1, 2023
Shipped 10+ VR/AR multiplayer Unity applications aimed at vocational training and engineered cloud infrastructure for backend and scalable database access.
Unity Developer at Riimu Games
January 1, 2020 - June 1, 2020
Developed 3+ mobile casual games in Unity including localization and VFX, focusing on gameplay flows and 2D asset creation.
Game Artist at Zero Matrix Interactive
August 1, 2018 - January 1, 2019
Designed UI/UX for 5+ Unity titles using Adobe Suite and Figma, producing mobile-optimized game visuals.

Education

BASc, Communication & Multimedia Design (Game Design) at Hanze UAS
September 1, 2017 - February 1, 2022
Minor, GameLab – Mobile Games at Oulu UAS
August 1, 2019 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment