I’m a multidisciplinary Audio Engineer and Creative music/audio Director with 10+ years of experience across studio, live, and multimedia environments. I lead large-scale event production, music direction, and audio system design. I bridge technical and creative workflows—from sound design for Marvel and Disney+ to directing 10,000+ attendee global events. I’m adept at building AV infrastructure, leading cross-functional teams, and delivering award-level audio experiences.

Moses Adediran

I’m a multidisciplinary Audio Engineer and Creative music/audio Director with 10+ years of experience across studio, live, and multimedia environments. I lead large-scale event production, music direction, and audio system design. I bridge technical and creative workflows—from sound design for Marvel and Disney+ to directing 10,000+ attendee global events. I’m adept at building AV infrastructure, leading cross-functional teams, and delivering award-level audio experiences.

Available to hire

I’m a multidisciplinary Audio Engineer and Creative music/audio Director with 10+ years of experience across studio, live, and multimedia environments. I lead large-scale event production, music direction, and audio system design.

I bridge technical and creative workflows—from sound design for Marvel and Disney+ to directing 10,000+ attendee global events. I’m adept at building AV infrastructure, leading cross-functional teams, and delivering award-level audio experiences.

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Language

English
Fluent

Work Experience

Music & Audio Director / Creative Lead at Grace Chapel (RCCG Vancouver)
January 1, 2019 - Present
Built and maintained full-scale audio and video networks for church services and events. Directed live and broadcast productions for events with over 10,000 attendees worldwide. Led technical, audio, and creative teams for weekly services, album recordings, and seasonal programming. Composed, produced, mixed, and mastered the church's latest album, achieving over 10,000 streams in the first week. Produced and edited social media content to grow a new page to over 20,000 views in one month. Optimized systems for dynamic LED wall content and live production. Trained AV and worship volunteers, scaled music/media departments, and co-founded GC Records, the church's official music label.
Audio Designer / Producer at Sony Music Entertainment
January 1, 2024 - August 7, 2025
Produced and engineered audio for top-tier artists and major studio projects including Divergent and Cloak & Dagger. Led voiceover sessions, post-production, and sound design for TV and film under tight deadlines. Collaborated with artists such as Chance the Rapper and Niykee Heaton on high-profile productions. Balanced creative direction with technical excellence in both analog and digital workflows.
Sound Designer / Music Producer at Disney / Def Jam / Marvel (Freelance)
January 1, 2024 - August 7, 2025
Created immersive audio experiences for major Disney+ originals like Black Widow and Hawkeye. Directed voice casting and recording sessions to ensure narrative and sonic cohesion. Delivered cinematic-quality sound design and music meeting major studio standards.
Founder / Lead Producer at Mo3 Soundworks
January 1, 2018 - Present
Manage a boutique audio agency offering music production, mixing/mastering, and sound design services. Work with independent artists and churches across North America on full-scale audio productions. Oversee all business operations, artist development, and project execution from start to finish.
Audio Engineer / Sound Designer at Grace Chapel (RCCG Vancouver)
January 1, 2019 - November 14, 2025
Lead dialogue and FX editing for live and broadcast productions reaching 10,000+ attendees. Built complete AV and post-production workflows for studio and live environments. Composed, mixed, and mastered multiple album projects, achieving 10K+ streams in the first week. Directed creative and technical teams in recording, post, and multimedia production.
Audio Designer / Producer at Sony Music Entertainment
January 1, 2024 - January 1, 2024
Edited dialogue, designed FX, and mixed audio for major projects including Divergent and Cloak & Dagger. Led recording sessions and managed post work flows under tight studio deadlines. Balanced creative direction and technical precision across complex deliverables.
Sound Designer / Music Producer at Disney / Def Jam / Marvel (Freelance)
January 1, 2024 - January 1, 2024
Delivered cinematic-quality sound design for Black Widow, Hawkeye, and other Disney+ titles. Directed and edited voiceover sessions to maintain narrative and tonal cohesion. Collaborated with producers and directors to align sonic detail with visual storytelling.
Founder / Lead Engineer at Mo3 Soundworks
January 1, 2018 - November 14, 2025
Manage an independent studio offering post-production, sound design, and mixing services. Work with artists, studios, and churches across North America on custom sound projects.

Education

Master of Music in Advanced Audio Science at Berklee College of Music
January 1, 2023 - December 31, 2025
Diploma in Advanced Audio Engineering & Media Production at Nimbus School of Recording and Media
January 1, 2017 - December 31, 2019
Diploma in Business Administration at British Columbia Institute of Technology
January 1, 2022 - August 7, 2025
Master of Music in Advanced Audio Science at Berklee College of Music
January 1, 2023 - November 14, 2025
Diploma in Advanced Audio Engineering & Media Production at Nimbus School of Recording and Media
January 1, 2017 - January 1, 2019
Diploma in Business Administration at British Columbia Institute of Technology
January 1, 2022 - January 1, 2022

Qualifications

Master of Music in Advanced Audio Science (In Progress)
January 1, 2023 - November 14, 2025

Industry Experience

Media & Entertainment, Non-Profit Organization, Professional Services, Education