I am a professional animator with over 5 years of professional feature film experience animating for VFX, full CG animated features and games. I am proficient in character animation, acting, lip sync, pantomime, advanced body mechanics and motion capture, as well as creature animation and animation in all styles from cartoony to hyper realistic.
I am also a skilled artist and drawer and am capable of creating detailed drawings, paintings and digital artworks. I hold a Bachelor of Animation and a Diploma of Design and am trained in professional design work for a range of areas.
I am professionally trained and practiced in Maya, Blender, Motion Builder, Toon Boom Harmony, the Adobe suite and Unreal Engine 5.
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