I am a developer who has worked in different industries predominantly in AR/VR and game development, currently pursuing a Masters in Interaction and Experience Design at the University of Limerick to blend technology with user experience. I bring a global perspective and diverse industry experience, dedicated to making digital experiences as engaging and impactful as possible.

Aravind Bala Kumar Shiva Shankar

I am a developer who has worked in different industries predominantly in AR/VR and game development, currently pursuing a Masters in Interaction and Experience Design at the University of Limerick to blend technology with user experience. I bring a global perspective and diverse industry experience, dedicated to making digital experiences as engaging and impactful as possible.

Available to hire

I am a developer who has worked in different industries predominantly in AR/VR and game development, currently pursuing a Masters in Interaction and Experience Design at the University of Limerick to blend technology with user experience.

I bring a global perspective and diverse industry experience, dedicated to making digital experiences as engaging and impactful as possible.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

Games Programmer at Pixcellplay (originally Nokout)
April 1, 2024 - September 28, 2025
Developed Hacked and Word Mastermind in its entirety using Unity C#, and implemented engagement-enhancing features in Route 66. Designed and implemented plug-and-play components, reducing development time by 40% across projects. Developed and deployed cloud functions to support push notifications, increasing player retention and re-engagement by at least 20%. Created an events framework enabling seasonal, timed, and permanent events, boosting retention by 20%. Mentored juniors on optimization and SOLID principles, reducing debugging time by 35%. Created PVP framework and tournament framework for cross-game use.
Games Programmer at Nokout
September 1, 2022 - September 28, 2025
Created a custom universal plug-and-play dictionary framework for games to load words, reducing dictionary integration time across games by 20%. Developed and deployed cloud functions in Firebase to support push notifications. Implemented iterations of Hacked and Word Mastermind in cocos2d-JS and React to test across platforms.
Unity Developer at Inspirit VR
June 1, 2022 - September 28, 2025
Developed educational simulations for STEM concepts using Unity C#, including AR education applications and WebGL simulations. Built scene content for accessible STEM simulations and collaborated with subject matter experts to ensure clarity for younger audiences. Investigated and resolved a memory leak in the WebGL app, reducing memory footprint by 12%.
Game Programmer at Foretell
August 1, 2021 - September 28, 2025
Created a generic RNG framework as a Unity asset in C# to be reused across games. Established coding standards and CI/CD processes for the company. Mentored new trainees and juniors on coding standards and SOLID principles. Designed core mechanics and programmed them.
Junior Programmer at Hard N Soft Technologies
May 1, 2021 - September 28, 2025
Led R&D for AR/VR and produced proof-of-concept projects that helped secure client engagements. Developed AR applications solving furniture and garden decoration problems using Unity C# and ARKit. Built AR experiences for automotive visualization with Ford APAC and Audi. Recognized as Best Performer of the Quarter in 2019.
Web Programmer at Viralbae
June 1, 2017 - September 28, 2025
Collaborated with clients to develop websites using HTML, CSS, and React JavaScript. Assisted with SEO, keyword research, and ongoing optimization. Built WordPress and PHP sites for standalone landing pages.
Games Programmer at Pixcellplay (originally Nokout)
October 1, 2022 - April 1, 2024
Built and maintained cloud-enabled game features using React, JavaScript, Firebase and TypeScript; developed Hacked and Word Mastermind in Unity C#; created plug-and-play components, a PVP framework, and a tournament framework; implemented push notifications via cloud functions to boost retention; built seasonal/events framework; mentored juniors on optimization and SOLID principles, reducing debugging time.
Unity Developer at Inspirit VR
September 1, 2021 - June 1, 2022
Developed Educational STEM simulations in Unity C#; contributed to AR education app and WebGL app using React and Three.js; created scenes for STEM simulations and reduced memory footprint of WebGL app by 12% through optimization.
Junior Programmer at Hard N Soft Technologies
August 1, 2018 - May 1, 2021
Led AR/VR R&D and produced proof-of-concept projects; secured client projects; awarded Best Performer of the Quarter 2019; developed AR applications for furniture/garden decoration and automobile visualization; collaborated with Ford APAC and Audi on AR experiences.
Web Programmer at Viralbae
August 1, 2016 - June 1, 2017
Developed websites using HTML, CSS and React; designed modular solutions for rapid prototyping; assisted clients with SEO; built WordPress/PHP sites and designed with Adobe XD.

Education

Masters in Interaction and Experience Design at University of Limerick
September 1, 2024 - September 1, 2025
Post Graduate Diploma in Game Development at ICAT Design and Media College
September 1, 2017 - August 1, 2018
Bachelors Of Engineering Computer Science at St Joseph’s Institute of Technology
September 1, 2012 - April 1, 2016
Masters in Interaction and Experience Design at University of Limerick
September 1, 2024 - September 1, 2025
Post Graduate Diploma in Game Development at ICAT Design and Media College
September 1, 2017 - August 1, 2018
Bachelors Of Engineering Computer Science at St Joseph’s Institute of Technology
September 1, 2012 - April 1, 2016
Masters in Interaction and Experience Design at University of Limerick
September 1, 2024 - September 1, 2025
Post Graduate Diploma in Game Development at ICAT Design and Media College
September 1, 2017 - August 1, 2018
Bachelor of Engineering in Computer Science at St Joseph’s Institute of Technology
September 1, 2012 - April 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Other