I am a passionate Graduate Games Designer with five years of hands-on experience across games design, UI/UX design, and narrative development. I’m proficient in Unreal Engine 5, Blender, Maya, and Figma, with a focus on player-centered design, intuitive interfaces, and storytelling in games. I thrive in collaborative, multidisciplinary teams, enjoy rapid prototyping through game jams, and have delivered end-to-end projects from concept to implementation. I’m actively seeking junior roles in games design, UI/UX, or games writing to contribute to creative projects and grow my skills.

Archie Cairns

I am a passionate Graduate Games Designer with five years of hands-on experience across games design, UI/UX design, and narrative development. I’m proficient in Unreal Engine 5, Blender, Maya, and Figma, with a focus on player-centered design, intuitive interfaces, and storytelling in games. I thrive in collaborative, multidisciplinary teams, enjoy rapid prototyping through game jams, and have delivered end-to-end projects from concept to implementation. I’m actively seeking junior roles in games design, UI/UX, or games writing to contribute to creative projects and grow my skills.

Available to hire

I am a passionate Graduate Games Designer with five years of hands-on experience across games design, UI/UX design, and narrative development. I’m proficient in Unreal Engine 5, Blender, Maya, and Figma, with a focus on player-centered design, intuitive interfaces, and storytelling in games. I thrive in collaborative, multidisciplinary teams, enjoy rapid prototyping through game jams, and have delivered end-to-end projects from concept to implementation. I’m actively seeking junior roles in games design, UI/UX, or games writing to contribute to creative projects and grow my skills.

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Language

English
Fluent

Work Experience

Research & Digital Mapping Assistant at Point North Community Foundation
July 1, 2025 - August 1, 2025
Conducted research and mapping to support website redevelopment; performed content auditing and cross-analysis; supported data migration and information restructuring to improve clarity, accessibility, and user navigation; collaborated with non-technical stakeholders to translate organisational needs into structured digital outputs; performed data collection and analysis in Excel; contributed to narrative writing, scripting, dialogue, and design documentation.
Web, UI & UX Designer at Northern Life Science
January 1, 2024 - January 1, 2025
Designed and iterated UI/UX components for a web-based platform; created wireframes, UI layouts, and interface features using Figma and Wix; focused on clarity, usability, and user flow; translated requirements into functional interface designs.
Cocktail Mixologist at BARLUGA
August 1, 2025 - Present
Delivered high-standard customer-focused service in a fast-paced hospitality environment; developed strong communication skills and attention to detail through precision-based work and requiring strong teamwork.
Bar & Waiting Staff (Weddings & Events) at BARRATTS CATERING
October 1, 2024 - June 1, 2025
Worked collaboratively within large teams to deliver high-quality service at live events; demonstrated reliability, adaptability, and time management in deadline-driven settings.
Waiter & Bar Staff at OMNI
June 1, 2023 - September 1, 2023
Built strong interpersonal skills through customer interaction and teamwork; maintained professionalism in busy service environments.

Education

BSc (Hons) Games Design – 2:1 at Manchester Metropolitan University
January 1, 2022 - January 1, 2025
BTEC Level 3 Games Design & Development – D*D*D* at Newcastle College
January 1, 2020 - January 1, 2022
GCSEs at Kings Priory School
January 1, 2014 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education