Unity Developer with hands-on experience building and shipping gameplay systems for top-charting mobile games. Core contributor to MSKit, a shared Unity/C# framework that powers nearly all Mindstorm Studios live titles, covering in-app purchases, ads, Firebase, and LiveOps so teams can focus on gameplay.

AREEBA WAHEED

Unity Developer with hands-on experience building and shipping gameplay systems for top-charting mobile games. Core contributor to MSKit, a shared Unity/C# framework that powers nearly all Mindstorm Studios live titles, covering in-app purchases, ads, Firebase, and LiveOps so teams can focus on gameplay.

Available to hire

Unity Developer with hands-on experience building and shipping gameplay systems for top-charting mobile games. Core contributor to MSKit, a shared Unity/C# framework that powers nearly all Mindstorm Studios live titles, covering in-app purchases, ads, Firebase, and LiveOps so teams can focus on gameplay.

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Fluent
Urdu
Fluent

Work Experience

Unity Developer at Mindstorm Studios
January 1, 2025 - Present
Core contributor to MSKit, a large shared Unity/C# framework that powers roughly 98% of Mindstorm Studios mobile games. Owned/implemented production systems including in-app purchases, ads, Firebase integration (Crashlytics/analytics/remote config), and LiveOps so gameplay teams can build on top of a stable foundation. Designed and implemented gameplay mechanics including the dual-arrow and tunnel mechanics for Point Out, color-switching/moving/frozen gates for Block Buster, and a piggy bank engagement feature for Hexa Sort. Triage/debug production issues using Firebase logs and in-game diagnostics, reproducing and resolving root causes across interconnected gameplay and framework systems. Integrated and maintained external SDKs (Google/Facebook/Amazon and more) for ads, analytics, and monetization. Built and tested locally within MSKit to validate fixes and prevent regressions across dependent products, participating in daily testing/validation cycles before deployments.
Unity / C# Game Developer at Somnix
January 1, 2022 - January 1, 2025
Built two Unity/C# game projects in a startup environment across different genres. Implemented and debugged non-trivial gameplay logic and edge cases encountered during real player scenarios, improving reliability and problem-solving skills. Worked in a high-ownership setting, making fast technical decisions that impacted delivery timelines and overall product stability.

Education

BS Computer Science (Software Engineering major, Game Development minor) at UET Lahore
January 1, 2021 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics