Hello, I’m Gianlucca Aresu, a multidisciplinary sound designer and immersive technologies developer based in Italy. I specialize in creating audio processing tools, self-generating systems, and live digital environments that blend music, performance, and cutting-edge technology. My work spans concerts, conservatory productions, and VR/360° multimedia installations, with a focus on immersive sonic experiences and interactive architectures. I enjoy collaborating with performers, researchers, and institutions to explore new forms of sound and stage design. I have a strong background in live sound, studio production, and post-production, and I design and implement immersive audio-visual experiences for live events, education, and research projects. I also share knowledge through workshops, masterclasses, and teaching opportunities, helping others learn about audio engineering, sound design, and interactive media.

Gianlucca Aresu

Hello, I’m Gianlucca Aresu, a multidisciplinary sound designer and immersive technologies developer based in Italy. I specialize in creating audio processing tools, self-generating systems, and live digital environments that blend music, performance, and cutting-edge technology. My work spans concerts, conservatory productions, and VR/360° multimedia installations, with a focus on immersive sonic experiences and interactive architectures. I enjoy collaborating with performers, researchers, and institutions to explore new forms of sound and stage design. I have a strong background in live sound, studio production, and post-production, and I design and implement immersive audio-visual experiences for live events, education, and research projects. I also share knowledge through workshops, masterclasses, and teaching opportunities, helping others learn about audio engineering, sound design, and interactive media.

Available to hire

Hello, I’m Gianlucca Aresu, a multidisciplinary sound designer and immersive technologies developer based in Italy. I specialize in creating audio processing tools, self-generating systems, and live digital environments that blend music, performance, and cutting-edge technology. My work spans concerts, conservatory productions, and VR/360° multimedia installations, with a focus on immersive sonic experiences and interactive architectures. I enjoy collaborating with performers, researchers, and institutions to explore new forms of sound and stage design.

I have a strong background in live sound, studio production, and post-production, and I design and implement immersive audio-visual experiences for live events, education, and research projects. I also share knowledge through workshops, masterclasses, and teaching opportunities, helping others learn about audio engineering, sound design, and interactive media.

See more

Language

Italian
Fluent
English
Fluent

Work Experience

Sound Engineer at Conservatorio Arrigo Boito di Parma
January 1, 2016 - December 31, 2019
On-site and post-production for conservatory activities: concerts, masterclasses, events; live streaming; development of audio tools and systems for immersive sound.
Sound Director at Conservatorio Arrigo Boito di Parma
January 1, 2018 - December 31, 2019
Sound director for two editions of Labirinto Ori, a series of conferences and concerts organized by the Conservatory and University of Parma at Casa del Suono, Casa della Musica, and Auditorio del Carmine.
Freelance Sound Engineer (FOH) at Open Venue, Catania
January 1, 2020 - Present
Live concerts and events; on-site and remote management; streaming; FOH and live mixing.
Immersive Audio Designer / VR Content Creator at Self-employed / Open collaborations
January 1, 2021 - Present
Design and development of immersive and interactive virtual environments for performances and installations including 360° audio-visual content.

Education

Bachelor's degree in Electronic Music at Conservatorio Vincenzo Bellini di Catania
January 1, 2010 - January 1, 2015
Master's degree in Electronic Music at Conservatorio Arrigo Boito di Parma
January 1, 2016 - January 1, 2019
PhD in Immersive Technologies Applied to Music at Conservatorio di Parma
January 1, 2020 - May 19, 2026

Qualifications

Dottorato di Ricerca in Tecnologie Immersive Applicate alla Musica
January 1, 2024 - January 10, 2026
Dottorato di Ricerca in Tecnologie Immersive Applicate alla Musica
January 11, 2030 - January 10, 2026
PhD Certification (Teaching) for 24-credit-hour exams
January 11, 2030 - May 19, 2026

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other