Available to hire
Hiya, I’m a creative full-stack developer dedicated to building top-notch applications that feel amazing to use.
Skills
Language
Dutch
Fluent
German
Fluent
English
Fluent
Japanese
Beginner
Korean
Beginner
Work Experience
Web 3 Game Developer at Paladin Studios
November 1, 2017 - November 1, 2017Led NFT-enabled features and end-to-end game tooling, coordinating backend and frontend systems for blockchain-enabled gameplay.
Unity Developer at Sparkling Society
January 1, 2016 - January 1, 2016Implemented gameplay mechanics and UI systems, and built tooling to accelerate iteration for mobile titles.
Unity Developer at Lucky Kat Studios
February 1, 2020 - February 1, 2020Developed game prototypes and gameplay features, focusing on scalable front-end interfaces and real-time gameplay.
Web3 Game Developer at Lucky Kat Studios
April 1, 2021 - April 1, 2021Delivered NFT-backed features and blockchain integration, building back-end architecture and front-end UI for Web3 gameplay.
Web3 Game Developer at Paladin Studios
December 1, 2022 - December 1, 2022Led NFT-feature delivery and end-to-end game systems, ensuring bug-free experiences ahead of launches.
Flash/AS3 Game Developer at MAD Multimedia
September 1, 2013 - September 1, 2013Delivered 7 UA-ready hyper casual game prototypes in 6 months; picked up new role as NFT game project lead, delivering features for backend, frontend, and web3 components.
Co Founder & Developer at Rock It Beat
December 31, 2017 - December 31, 2017Co-founded and developed Rock It Beat; led product development and team coordination; built a game prototyping pipeline and explored NFT/game features.
Senior .NET & VR Consultant at Capgemini Netherlands
December 31, 2017 - December 31, 2017Provided .NET and VR consulting; contributed to design systems and enterprise development; collaborated on NFT/game projects and educational initiatives.
Design System Engineer at Capgemini Netherlands
December 31, 2017 - December 31, 2017Led design system engineering efforts; collaborated with UWV and internal teams; implemented UI/UX components across platforms.
Part-time Teacher at Hogeschool voor de Kunsten Utrecht
December 31, 2017 - December 31, 2017Taught courses related to game design, UI/UX, and development; contributed to curriculum and student mentorship.
Part-time Teacher at Hogeschool voor de Kunsten Utrecht
January 1, 2023 - November 24, 2025Continued teaching responsibilities; supported student projects and internal design system education.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Computers & Electronics, Education, Government, Media & Entertainment
Skills
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