I'm Armina Salemi (They/Them), a narrative and systems designer based in Vancouver, BC. I specialize in quest logic, branching narratives, and player-driven storytelling across VR, tabletop, and digital prototypes using Unity. I have an engineering background in AI and complex systems and am currently an MFA candidate in Interactive Storytelling at the University of Victoria. I design inclusive worlds with exploration-driven, reactive narratives that reward curiosity and collaboration. I work with cross-disciplinary teams to translate complex ideas into playable experiences, balancing emergent storytelling with robust mechanics, and I prioritize accessibility and underrepresented perspectives in every project.

Armina Salemi

I'm Armina Salemi (They/Them), a narrative and systems designer based in Vancouver, BC. I specialize in quest logic, branching narratives, and player-driven storytelling across VR, tabletop, and digital prototypes using Unity. I have an engineering background in AI and complex systems and am currently an MFA candidate in Interactive Storytelling at the University of Victoria. I design inclusive worlds with exploration-driven, reactive narratives that reward curiosity and collaboration. I work with cross-disciplinary teams to translate complex ideas into playable experiences, balancing emergent storytelling with robust mechanics, and I prioritize accessibility and underrepresented perspectives in every project.

Available to hire

I’m Armina Salemi (They/Them), a narrative and systems designer based in Vancouver, BC. I specialize in quest logic, branching narratives, and player-driven storytelling across VR, tabletop, and digital prototypes using Unity. I have an engineering background in AI and complex systems and am currently an MFA candidate in Interactive Storytelling at the University of Victoria.

I design inclusive worlds with exploration-driven, reactive narratives that reward curiosity and collaboration. I work with cross-disciplinary teams to translate complex ideas into playable experiences, balancing emergent storytelling with robust mechanics, and I prioritize accessibility and underrepresented perspectives in every project.

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent
Persian
Fluent

Work Experience

Add your work experience history here.

Education

MFA Creative Writing (Interactive Storytelling) at University of Victoria
January 11, 2030 - March 13, 2026
MASc Mechatronic Systems Engineering at Simon Fraser University
September 5, 2018 - December 17, 2021
MFA Creative Writing (Interactive Storytelling) at University of Victoria
January 11, 2030 - March 13, 2026
MASc Mechatronic Systems Engineering at Simon Fraser University
January 11, 2030 - March 13, 2026

Qualifications

BSc Engineering
January 11, 2030 - March 13, 2026
BSc Engineering
January 11, 2030 - March 13, 2026
MFA Creative Writing (Interactive Storytelling)
January 11, 2030 - March 13, 2026
MASc Mechatronic Systems Engineering
January 11, 2030 - March 13, 2026
BSc Engineering
January 11, 2030 - March 13, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education