I’m a senior game developer with 28+ years of experience building AAA, MMORPG, and indie titles for PC, console, and mobile. I’ve spent over 9 years working with Unreal Engine, focusing on systems and gameplay, multiplayer architecture, UI, audio, and animation, while delivering high-quality, efficient code and strong team communication. I’ve worked on large-scale productions and agile, remote teams across multiple countries, collaborating closely with designers, artists, and producers to ship engaging experiences.
I’m a self-driven team player who enjoys solving challenging problems, sharing knowledge, and adapting to new tasks. I live in Norway with my wife and two kids, and I’m passionate about maintaining solid documentation and clear communication to keep projects moving smoothly in distributed environments.
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