I’m a senior game developer with 28+ years of experience building AAA, MMORPG, and indie titles for PC, console, and mobile. I’ve spent over 9 years working with Unreal Engine, focusing on systems and gameplay, multiplayer architecture, UI, audio, and animation, while delivering high-quality, efficient code and strong team communication. I’ve worked on large-scale productions and agile, remote teams across multiple countries, collaborating closely with designers, artists, and producers to ship engaging experiences. I’m a self-driven team player who enjoys solving challenging problems, sharing knowledge, and adapting to new tasks. I live in Norway with my wife and two kids, and I’m passionate about maintaining solid documentation and clear communication to keep projects moving smoothly in distributed environments.

Arnleif Mydland

I’m a senior game developer with 28+ years of experience building AAA, MMORPG, and indie titles for PC, console, and mobile. I’ve spent over 9 years working with Unreal Engine, focusing on systems and gameplay, multiplayer architecture, UI, audio, and animation, while delivering high-quality, efficient code and strong team communication. I’ve worked on large-scale productions and agile, remote teams across multiple countries, collaborating closely with designers, artists, and producers to ship engaging experiences. I’m a self-driven team player who enjoys solving challenging problems, sharing knowledge, and adapting to new tasks. I live in Norway with my wife and two kids, and I’m passionate about maintaining solid documentation and clear communication to keep projects moving smoothly in distributed environments.

Available to hire

I’m a senior game developer with 28+ years of experience building AAA, MMORPG, and indie titles for PC, console, and mobile. I’ve spent over 9 years working with Unreal Engine, focusing on systems and gameplay, multiplayer architecture, UI, audio, and animation, while delivering high-quality, efficient code and strong team communication. I’ve worked on large-scale productions and agile, remote teams across multiple countries, collaborating closely with designers, artists, and producers to ship engaging experiences.

I’m a self-driven team player who enjoys solving challenging problems, sharing knowledge, and adapting to new tasks. I live in Norway with my wife and two kids, and I’m passionate about maintaining solid documentation and clear communication to keep projects moving smoothly in distributed environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior/Lead Programmer at Rock Pocket Games
January 1, 2012 - January 1, 2024
From developing AAA games in collaboration with Funcom and IP-based projects for RavnStudio to in-house and mobile/web titles. In a small team, I mastered many engine/editor areas, transitioned to Unreal Engine around 2016, learned Unity, and contributed to multiple console launches and platform-specific optimizations.
Programmer at Ravn Studio AS
January 1, 2011 - August 1, 2012
Programming for Nintendo DS and 3DS using C++, participating in design, maintaining project tools, and contributing to multiplayer features for the Pippi project.
Senior Programmer at Funcom Oslo A/S
July 1, 1997 - December 1, 2010
Programmed for PC and Xbox; Linux server work; system design and implementation; UI, in-house scripting, bug-fixing, and tool development; Python scripting; Scaleform/Flash experience; MMO-related work.
Senior Programmer at Blue Scarab Entertainment
January 1, 2024 - Present
Working on Equinox, a MMORPG true-crime crossover horseback game. Tasks span gameplay, chat, UI, subsystems, audio, cutscenes, analytics, groups, guilds, NPC behavior, states, movement, networking, and more. Remote collaboration across three countries. Plugins used include Pubnub, GameAnalytics, CommonUI, EnhancedInput, LootLocker, MQTT, CommonLoadingScreen, Aiba.

Education

IT at Høgskolen i Gjøvik (HiG)
January 1, 1993 - January 1, 1997

Qualifications

Driver's license
January 11, 2030 - May 19, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

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