I am a 3D artist and visual specialist with over 14 years of experience in the visual effects industry, primarily working on feature films and commercial productions. My expertise lies in lighting, look development, and creating visually compelling, high-quality scenes that balance artistic vision with technical precision. Throughout my career, I have contributed to more than 30 feature films, developing high-end assets and working on complex, large-scale sequences within established production pipelines. I have extensive experience in physically accurate lighting, shader refinement, and collaborating closely with compositing and CG supervision teams to ensure consistency and visual excellence across projects. In addition to my VFX background, I work as a cameraman and video editor while continuing freelance work as a lighting and shading artist. This combination of digital and real-world experience allows me to approach visual work with a strong understanding of realism, composition, and storytelling—skills that translate seamlessly into interior visualization and design. I have worked in international production environments that demand reliability, clear communication, and attention to detail. I am recognized as a collaborative professional with a structured, solution-oriented mindset and a strong sense of visual quality. I am passionate about creating immersive visuals and continuously developing my craft, with a focus on projects that value creativity, precision, and innovation.

Arpit Shukla

I am a 3D artist and visual specialist with over 14 years of experience in the visual effects industry, primarily working on feature films and commercial productions. My expertise lies in lighting, look development, and creating visually compelling, high-quality scenes that balance artistic vision with technical precision. Throughout my career, I have contributed to more than 30 feature films, developing high-end assets and working on complex, large-scale sequences within established production pipelines. I have extensive experience in physically accurate lighting, shader refinement, and collaborating closely with compositing and CG supervision teams to ensure consistency and visual excellence across projects. In addition to my VFX background, I work as a cameraman and video editor while continuing freelance work as a lighting and shading artist. This combination of digital and real-world experience allows me to approach visual work with a strong understanding of realism, composition, and storytelling—skills that translate seamlessly into interior visualization and design. I have worked in international production environments that demand reliability, clear communication, and attention to detail. I am recognized as a collaborative professional with a structured, solution-oriented mindset and a strong sense of visual quality. I am passionate about creating immersive visuals and continuously developing my craft, with a focus on projects that value creativity, precision, and innovation.

Available to hire

I am a 3D artist and visual specialist with over 14 years of experience in the visual effects industry, primarily working on feature films and commercial productions. My expertise lies in lighting, look development, and creating visually compelling, high-quality scenes that balance artistic vision with technical precision.

Throughout my career, I have contributed to more than 30 feature films, developing high-end assets and working on complex, large-scale sequences within established production pipelines. I have extensive experience in physically accurate lighting, shader refinement, and collaborating closely with compositing and CG supervision teams to ensure consistency and visual excellence across projects.

In addition to my VFX background, I work as a cameraman and video editor while continuing freelance work as a lighting and shading artist. This combination of digital and real-world experience allows me to approach visual work with a strong understanding of realism, composition, and storytelling—skills that translate seamlessly into interior visualization and design.

I have worked in international production environments that demand reliability, clear communication, and attention to detail. I am recognized as a collaborative professional with a structured, solution-oriented mindset and a strong sense of visual quality.

I am passionate about creating immersive visuals and continuously developing my craft, with a focus on projects that value creativity, precision, and innovation.

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Language

Hindi
Fluent
English
Advanced

Work Experience

Freelance Lighting Artist at Picture VFX
July 1, 2023 - Present
Collaborated on close-up shots with face replacement, looked-development for face, hair and beard, and matched lighting to the scene. Software used: Autodesk Maya, Unreal Engine 5.3, Houdini, Nuke.
Freelance Lighting Artist at Sky Pax Entertainment
October 1, 2023 - December 1, 2023
Created look-development and lighting for a 35-second teaser for an upcoming 3D project. Software used: Autodesk Maya, Unreal Engine 5.3.
Lead Look-Development Artist at DNEG
May 1, 2017 - September 1, 2019
Managed several look-dev teams totaling up to 32 artists; planned workflows, deadlines, and resolved personnel or technical issues in collaboration with producers and CG supervisors.
3D Layout Artist at DNEG / Freelance
November 1, 2012 - November 1, 2016
3D layout of shots; created shaders and materials for 3D assets and matched lighting with live footage; contributed to VFX shoots for films.
Freelance Houdini Lighting Artist at Various
August 1, 2011 - July 1, 2012
Responsible for 3D layout, modeling, texturing, animation and lighting using Houdini and Maya; contributed to look development and shot pipelines.
Freelance Houdini Lighting Artist at Realtime
August 1, 2022 - November 1, 2022
Netflix dance reality show: replaced 3D characters with real humans via live motion capture; did lighting for characters and built light rigs for dance stages. Software used: Houdini, Maya, Unreal Engine.

Education

Certificate in Computer Education at Excel Net Computer Education Center
January 1, 2007 - January 1, 2008
Bachelor of Science (Zoology, Botany and Chemistry) at Chhatrapati Shahu Ji Maharaj University
January 1, 2007 - January 1, 2009
at Chhatrapati Shahu Ji Maharaj University
January 1, 2013 - January 1, 2014
Diploma in 3D Animation & VFX at Dev Sanskriti University
January 1, 2009 - January 1, 2010
Advanced Diploma in 3D Animation for Visual Effects at Dev Sanskriti University
January 1, 2010 - January 1, 2011

Qualifications

Diploma in 3D Animation & Visual Effects
January 1, 2009 - January 1, 2010
Advanced Diploma in 3D Animation for Visual Effects
January 1, 2010 - January 1, 2011
Certificate in Computer Education
January 1, 2007 - January 1, 2008

Industry Experience

Media & Entertainment