Hi, I’m Artem Yagodin, a versatile AR/VR and 3D animation engineer with 10+ years of experience in software and game development. I specialize in bridging art, design, engineering, and production to build robust pipelines, real-time tools, and immersive experiences across multi-disciplinary teams. I love turning ideas into polished assets and scalable workflows, integrating AI/ML workflows, and delivering high-quality tech solutions for AAA games, films, and AR/VR experiences. My hands-on approach and collaborative leadership help teams ship faster and push creative boundaries.

Artem Yagodin

Hi, I’m Artem Yagodin, a versatile AR/VR and 3D animation engineer with 10+ years of experience in software and game development. I specialize in bridging art, design, engineering, and production to build robust pipelines, real-time tools, and immersive experiences across multi-disciplinary teams. I love turning ideas into polished assets and scalable workflows, integrating AI/ML workflows, and delivering high-quality tech solutions for AAA games, films, and AR/VR experiences. My hands-on approach and collaborative leadership help teams ship faster and push creative boundaries.

Available to hire

Hi, I’m Artem Yagodin, a versatile AR/VR and 3D animation engineer with 10+ years of experience in software and game development. I specialize in bridging art, design, engineering, and production to build robust pipelines, real-time tools, and immersive experiences across multi-disciplinary teams.

I love turning ideas into polished assets and scalable workflows, integrating AI/ML workflows, and delivering high-quality tech solutions for AAA games, films, and AR/VR experiences. My hands-on approach and collaborative leadership help teams ship faster and push creative boundaries.

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Work Experience

Software Developer at ARTEMISSE (Messenger Startup)
August 1, 2024 - Present
Architected and scaled a cross-platform real-time messenger application using Flutter with a distributed backend on GCE, Cloud Run, Cloud Functions; designed stateless microservices for messaging, AI orchestration, notifications, and user progression systems.
Pipeline Engineer at Apple
March 1, 2024 - July 1, 2024
Developed synthetic data generation pipelines for ML model training using internal frameworks and solutions; built tools and pipelines for character animation, 3D graphics, computer vision, and wearable AR/VR workflows; designed scalable production workflows.
AR Engineer at Augmented Reality (AR) Engineering
May 1, 2023 - August 1, 2023
Enhanced product functionality telemetry through Lens Studio by integrating third-party vendors; collaborated with design to develop new seamless product features; served as a key liaison between art, design, and engineering; provided expert technical support to internal stakeholders and users; leveraged industry trends to accelerate lens development.
Technical Artist (AR Engineer) at Snap Inc.
January 1, 2017 - January 1, 2023
Technical Artist for Bitmoji 3D avatar integration; built Lens Studio features such as Bitmoji components for Lens Studio, Body Tracking using ML and Hand Gesture Detection, Connected Lenses, and more; contributed to industry benchmarks for AR tech and built content pipelines to streamline production.
Lead Technical Artist at Aero Plan Studio
January 1, 2015 - January 1, 2016
Led a Character FX team for dynamic simulation pipeline; asset creation and management for animated TV series; streamlined workflows and reduced production time.
Technical Lead Artist at Concept Space
January 1, 2010 - January 1, 2013
Led a Character FX team to accelerate cloth/body simulation; developed Maya plug-ins; established a production-ready animation pipeline enabling 30 minutes of animation within a two-week frame; facilitated cross-team communication.

Education

B.S. Mathematics and Information Technology Education at Volgograd State Pedagogical University
January 1, 2010 - January 1, 2015
Autodesk Maya Instructor at British Higher School of Art and Design
January 1, 2010 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet