I’m Jason A. Bates, a 3D modeler and animator with a strong focus on character design, visual development, and storytelling. I’ve trained across traditional art foundations and production workflows—building characters and accessories to script requirements, creating both physical and digital sculptures, and developing 2D visual narratives that stay on schedule and within budget.
Beyond my art practice, I bring a disciplined, detail-oriented background from technical and leadership roles in the U.S. Navy and security/technology support positions. That combination helps me move from concept to finished assets efficiently—whether I’m sculpting, modeling and preparing assets, or developing visual directions for clients using tools such as Maya, Zbrush, Subtance 3D painter. I’m currently earning my MFA in 3D animation and looking for opportunities where strong design, craft, and clear communication are valued.
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