3D Rigging & Character TD, Technical Animation, VFX, Lookdev, Tools Developing // Blender

Artur Shapiro

3D Rigging & Character TD, Technical Animation, VFX, Lookdev, Tools Developing // Blender

Available to hire

3D Rigging & Character TD, Technical Animation, VFX, Lookdev, Tools Developing // Blender

Language

English
Advanced
Russian
Fluent

Work Experience

Lead Rigger / Character & Pipeline TD / Technical Animator / 3D Generalist / Blender Tools at Ammonite Animation LTD
January 1, 2016 - Present
Creating the whole studio pipeline tools (Blender, Python); Rigging all types of assets including using Geometry Nodes and scripted mechanics; Creating custom rigging modules for the studio; Performing technical animation, polishing, and scene optimization.
Lead Rigger / Character TD at Eagle Eye Film Production UG
December 31, 2023 - October 26, 2025
Developing custom modules for the Cloud Rig (Rigify) in Blender (Python) to form a studio-wide rigging and animation system; Rigging characters, creatures and props; Approving rigs of other artists; Communicating with animation and direction leads.
Character TD / Lead Rigger at Karan Dash Animation Studios
December 31, 2021 - October 26, 2025
Rigging of all characters on the project (animals, birds); Optimizing and maintaining rigs during production; Consulting animators about the best Blender animation workflow; Communicating with lead animator, producer and director.
Lead Rigger at Pellers Animation Studio (Kazan)
December 31, 2020 - October 26, 2025
Rigging all assets for 3D and 2D (cutout style) animation films; Approving 3D models in terms of topology and rigging applicability; Communicating with animators to improve rig usability.
Lead Rigger / Character TD at Amonite Animation LTD
January 1, 2016 - Present
Rigging props, characters, vehicles and backgrounds for commercial and non-commercial projects; creating rigging systems and reels; coordinating with studios; producing educational videos and reviews on rigs.
Lead Character TD at b-water Animation Studios
January 1, 2022 - October 26, 2025
Rigging all asset types for 3D and 2D (cutout style) animation films; approving 3D models' rigging and usability.
Lead Rigger at Pellers Animation Studio
January 1, 2020 - October 26, 2025
Rigging all asset types for 3D and 2D (cutout style) animation films; coordinating rigging workflows and assets.
Character TD at KARAN ANIMATION STUDIO
January 1, 2021 - October 26, 2025
Rigging all characters on the project; optimizing and maintaining rigs; consulting with animators; establishing best Blender animation workflows; coordinating with lead animator, producer, and director.
3D Generalist
January 1, 2024 - Present
Creating advertising videos for mobile games; modeling, rigging and animating assets in Blender; creating FX and simulations (Blender, After Effects); post effects.
Character TD at Karan Dash Animations Studio
January 1, 2024 - Present
Character TD, rigging all characters on the project (animals, birds); optimizing and maintaining rigs during production; consulting animators about Blender rigging workflow practices; communicating with lead animator, producer and director.
Lead Rigger / Character TD at Ammonite Animation Ltd
December 31, 2022 - October 26, 2025
Lead rigging and character TD; creating custom rigging modules for the studio rigging system; rigging characters, creatures and props; approving rigs of other artists; communicating with contractor studios about rigging assets; creating educational videos and reviews.
Lead Rigger / Character TD at Eagle Eye Film Production UG
December 31, 2020 - October 26, 2025
Rigging all types of assets for 3D and 2D (cutout style) animation films; verifying topology and rigging applicability; communicating with animators for best workflow.
Lead Rigger at Propellers Animation Studio
January 1, 2016 - Present
Rigging all types of assets for 3D and 2D animation films; topology checks; studio-wide rigging pipeline alignment; collaboration with animators.

Education

World Economy & Economic Theory at Animation School
January 1, 2008 - December 31, 2014
Character Rigging Course at Animation School
January 1, 2019 - December 31, 2020
Character Rigging Course at Animation School
January 1, 2021 - December 31, 2025
Character Rigging Course at World Economy & Economic Theory
January 1, 2008 - January 1, 2014

Qualifications

Character Rigging Course
January 11, 2030 - October 26, 2025
Blender Pipeline Tools Certification
January 11, 2030 - October 26, 2025

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Professional Services, Education