I am a seasoned Senior Architect with 19+ years of experience delivering real-time 3D graphics and ADAS visualization systems for Tier-1 automotive suppliers. My expertise spans OpenGL-ES 2.0/3.0, C++11, and GPU-accelerated rendering on Android and QNX embedded platforms, where I consistently reduce frame latency and unblock production releases. I have led cross-functional teams of up to 55 engineers, translating OEM safety requirements into silicon-level implementations and delivering safety-compliant surround-view stacks deployed in production vehicles. I am a trusted technical authority who bridges OEM requirements with software and hardware constraints, maintains 100% DOORS traceability across 200+ requirements, and has delivered AUTOSAR-aligned components across multiple programs. I enjoy mentoring teams, driving profiling and test automation, and partnering with customers to meet safety certification goals while keeping projects on time.

T. ARUN CHAKARAVARTHY

I am a seasoned Senior Architect with 19+ years of experience delivering real-time 3D graphics and ADAS visualization systems for Tier-1 automotive suppliers. My expertise spans OpenGL-ES 2.0/3.0, C++11, and GPU-accelerated rendering on Android and QNX embedded platforms, where I consistently reduce frame latency and unblock production releases. I have led cross-functional teams of up to 55 engineers, translating OEM safety requirements into silicon-level implementations and delivering safety-compliant surround-view stacks deployed in production vehicles. I am a trusted technical authority who bridges OEM requirements with software and hardware constraints, maintains 100% DOORS traceability across 200+ requirements, and has delivered AUTOSAR-aligned components across multiple programs. I enjoy mentoring teams, driving profiling and test automation, and partnering with customers to meet safety certification goals while keeping projects on time.

Available to hire

I am a seasoned Senior Architect with 19+ years of experience delivering real-time 3D graphics and ADAS visualization systems for Tier-1 automotive suppliers. My expertise spans OpenGL-ES 2.0/3.0, C++11, and GPU-accelerated rendering on Android and QNX embedded platforms, where I consistently reduce frame latency and unblock production releases. I have led cross-functional teams of up to 55 engineers, translating OEM safety requirements into silicon-level implementations and delivering safety-compliant surround-view stacks deployed in production vehicles.

I am a trusted technical authority who bridges OEM requirements with software and hardware constraints, maintains 100% DOORS traceability across 200+ requirements, and has delivered AUTOSAR-aligned components across multiple programs. I enjoy mentoring teams, driving profiling and test automation, and partnering with customers to meet safety certification goals while keeping projects on time.

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Experience Level

Expert
Expert
Expert

Work Experience

Senior Architect at Valeo India Pvt Ltd
December 1, 2023 - March 1, 2026
Architected end-to-end high-level design for a 3D Surround-View ADAS visualization library, translating OEM safety requirements into AUTOSAR-compliant C++11/OpenGL-ES modules for a 6-engineer team. Engineered real-time 3D overlay pipeline with dynamic parking lines, PDC splines, and curb indicators, removing three critical integration blockers and enabling on-time customer delivery. Implemented embedded profiling and GPU trace analysis, and maintained 100% DOORS traceability across 200+ requirements for safety certification reviews.
Principal Engineer II at Harman International
August 1, 2022 - November 1, 2023
Pioneered Blind Spot Monitoring feature for Instrument Cluster secondary display—the first dual-display ADAS rendering in the product line. Delivered 2D View Zoom In/Out capability; improved parking assistance precision and achieved top usability ratings in OEM acceptance testing. Scaled unit-test coverage from 0% to 85% for the SVS application by implementing a structured gTest framework, reducing regression escapes by ~60%. Managed feature backlog and sprint planning for an 8-engineer team via DOORS, ensuring on-time delivery across four release cycles.
Senior Tech Lead / Graphics Lead at PathPartner Technology
February 1, 2021 - June 1, 2022
Architected complete 3D bowl-mesh surround-view rendering pipeline on Qualcomm 6155 / Adreno GPU; delivered seamless real-time stitching of four fisheye camera streams with distortion correction and photometric calibration. Reduced GPU frame rendering latency by ~35% through targeted OpenGL-ES compute-shader optimizations and profiling with Snapdragon Profiler, meeting real-time ADAS performance SLA. Validated cross-platform portability across Android and QNX automotive OS stacks within a 4-person team, compressing system integration time by 2 sprints.
Technical Architect at Continental Automotive Components
September 1, 2019 - June 1, 2020
Designed scalable multi-sensor (Radar + Lidar) 3D visualization tool in Qt/OpenGL-4, rendering real-time cluster data from 2+ sensors with intelligent object categorization (incoming / outgoing / stationary). Prototyped visualization logic in ROS/RViz, validating coordinate transformations and sensor-fusion calibration in <2 weeks — cutting full-stack integration risk by 40%. Integrated synchronized camera video overlay with 3D radar data, enabling OEM validation engineers to correlate sensor outputs 3× faster than legacy 2D tools.
Technical Lead at Visteon
February 1, 2019 - September 1, 2019
Delivered ADAS visualization features for Tier-1 automotive cluster programs, contributing to C++/OpenGL-ES rendering pipeline under stringent real-time constraints.
Technical Lead at Wipro Ltd
February 1, 2016 - January 1, 2019
Spearheaded Android Lollipop-to-Oreo OS porting on TI Jacinto-6 SoC for an automotive OEM, leading camera/network module integration across a 55-engineer team and delivering on a compressed 6-month timeline. Engineered Early-Camera HAL optimization, cutting reverse-camera boot-to-display latency by ~40% — a key differentiator in OEM competitive evaluation. Led 3D Surround-View ADAS rendering-pipeline optimization for a major Japanese OEM, eliminating GPU bottlenecks in GLSL shader code and texture-mapping that reduced frame time by ~30%. Established 3D Graphics Center of Excellence, mentoring 4 engineers in OpenGL-ES and shader programming — 2 subsequently promoted to lead roles.
Project Manager at Tech Mahindra
August 1, 2013 - January 1, 2016
Directed GPU benchmarking platform for DTV SoC (LG client) across a 6-engineer team, delivering OpenGL-ES 2.0/3.0 test suites covering VBO, FBO, cube-maps, transform feedback, and multi-render targets. Built Visual Benchmark Data Analyzer (C#) parsing GPU performance data (FPS, TPS, PFR) from 5+ SoC targets, reducing manual benchmarking analysis time from days to hours.
Technical Lead at Samsung India
June 1, 2009 - September 1, 2012
Developed proprietary OpenGL-ES 2.0 Animation Engine Framework, powering 3D UI applications (Live Wallpapers, DPE Framework with Carousel/Spiral/Cube effects) deployed on Samsung Handset Platform (SHP) across a 25-person team. Ported Animation Engine to Android, enabling 3D UI experiences (CoverFlow, DiscView, Main Menu) for Samsung smartphones — contributing to product lines shipped to millions of users. Resolved SurfaceFlinger graphics bugs and HDMI composition artifacts in Android Graphics Subsystem, improving frame-rate stability and eliminating display rendering defects for production devices.
Senior Engineer / Technical Lead at HCL Technologies + Tata Elxsi
February 1, 2005 - April 1, 2009
Developed XHTML-Print Rasterizer and SVGT Viewer Library (SVGTiny 1.2) for handheld devices; engineered custom memory manager achieving minimal footprint on resource-constrained hardware. Managed offshore OpenAPI enhancement delivery for MFP architecture (Japanese client), owning end-to-end defect prevention and cross-team coordination.

Education

B.E. at Madurai Kamaraj University
January 11, 2030 - June 4, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet

Experience Level

Expert
Expert
Expert

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